Main files
-
Main mod file. Safe to update mid-save by simply replacing the files. Highly recommend reading the changelogs when updating by clicking the version number in the top right.
Optional files
-
Mutes the clicky sound that plays whenever magic or powers are changed for any reason, which happens a lot with this mod. Also mutes the clicky sound when using any of your Favorites hotkeys. Your ears will thank you.
-
*Requires new game*. This postpones your access to the mod if you feel it interferes with your preferred start to the game. You will have a note with a short dark-themed story that points you towards this new book location.
-
*Requires new game*. This requires less effort than the Archmage option to reach. Uses the same note (the story points to both places as likely locations). *Not compatible with Archmage option*.
-
Load after main. Adds 1 Potion of Mastery to the player that increases your Destruction skill by 100 for 10s, allowing you to break the seal on any tome (and unlock any/all features) you want at level 1. This can NOT be exploited to get high level perks.
-
Spellsiphon uses a non-standard casting animation for its Ward spell. If you want the standard vanilla Ward-casting-animation instead, install this optional file. See the end of the Images tab for a comparison screenshot.