This page was last updated on 02 April 2023, 1:52AM
Changelogs
Version 2.1
Changed so that when a follower is instructed to wait from a conversation, all followers will wait. However, followers with their own AI, such as Serana, are not eligible.
Changed to make it easier for followers to react to the presence of enemies when their weapons are drawn.
Fixed an issue where the follower would stand up when the player spoke to them while sneaking.
Version 2.0
Change in the prevention of detachment features: It is activated when holding magic as well as weapons. It works indoors as well as outdoors. It is not activated while the player is riding.
Changed so that the followers stop chatting while the player is talking.
Modified to prevent animals from activating traps.
Version 1.9
Changed to not display error messages.
Implemented a failsafe for the dismissing process.
Changed part of the sneak fix state release process.
Version 1.8
Changed so that the prevention of detachment is not activated when camera switching is disabled.
Made the appearance distance of the prevention of detachment a little farther.
Version 1.7
Changed the power of destructive magic between followers from 1% to 10% to stabilize the behavior of wizard followers.
Changed so that followers do not chat or sit during event scenes involving the player.
Apply the sneak state release process to Dark Brotherhood as well.
Version 1.6
Changed so that a follower in sneak will no longer activate the tripwire as well.
Fixed an issue where, immediately after making an NPC with an independent employment system such as Serana a follower, other NPCs would refuse to follow.
Fixed an issue where the player would break up with another follower when one follower antagonized the player.
Fixed an issue where the combat stoppage process was not being done correctly after the Dexion battle.
Version 1.5
Fixed a rare issue where the combat state of wizard followers would not be canceled and they would not follow in interior.
Fixed an issue where appointing a non-employee Hearthfire's Housecarl (Rayya, Valdimar, Gregor) as a steward would break up with the last follower the player spoke to.
Version 1.4
Excluded bow shot from the activation timing of the detachment prevention and added weapon sheathing and unsheathing.
Fixed to ensure that the sneak state is released when Serana is called up.
Version 1.3
Checked the vanilla quests involving the followers individually and implemented the necessary measures.
Version 1.2
The function of detachment prevention has been changed so that it does not work in the locations visited in the quest "The Mind of Madness" and Apocrypha.
Enhanced the function of detachment prevention.
Version 1.1
Enhanced the function of detachment prevention.
The control panel option has been changed to only start/stop the function of this MOD.