Skyrim

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soldierofwar

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34 comments

  1. soldierofwar
    soldierofwar
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    Locked
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    Check out the Projects United Discord for updates on The Great Cities Series: https://discord.gg/ZsrydCs
  2. SubmarinR
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    Makes Shor's Stone look amazing.. one incompatibility that i noticed (and don't think has been mentioned) was Better Fast Travel
    the large rock outcropping near Sylgia's new home obscures the carriage and driver
    Not game breaking but thought I'd mentioned it
    Overall superb mod!! Thank you
  3. graywinds
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    i have the latest Loot version ,latest TES5Edit version 4.0.4 and yet it says


    • TES5Edit v4.0.3h (Hotfix 1) found 1 deleted navmesh. It is strongly recommended not to use mods that contain deleted navmeshes as they're known to cause crashes. Deleted navmeshes must be corrected manually (a complex process that should be done by the mod author). More information on deleted navmeshes is provided here.
    1. wolfranger
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      Yeah, same here.
      Is this an issue or not?
    2. graywinds
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      tbh the mod author is silent like a tomb for ages ,so i don't care anymore lol
      just waiting for a kind soul to answer in his stead
    3. turtlegodking
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      I have had no issue with the mod after running it for over a year so you can just ignore it.
  4. bits01
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    The creator of this mod gives fair warning, but I thought I'd try anyway. I have smalltown merchants installed, which is taking up some space underneath the big stone. From that viewpoint the whole town disappears. Tried to disable a few things - did not work out. So the author was right :)  Thought I let you know.
    I did have a look at the mod from another viewpoint. It looks fine.
  5. Gashka
    Gashka
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    Does it have a giant stone anywhere?
  6. fricticekrag
    fricticekrag
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    tesedit says this mod has 1 deleted navmesh is there a fix?
    1. soldierofwar
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      You're probably using an older version of xedit
  7. truesurvival22
    truesurvival22
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    I like it, but why the ruined homes and added hollow trunks? Isn't creating a town meant to be fixing the crappy state Bethesda sold it to us at?
    1. soldierofwar
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      Because ruined houses are a real thing? 
  8. LatinGames
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    Great Job, changes everything for better! Did you plan make dark water cross?
  9. Fvortexnexuswasbetter
    Fvortexnexuswasbetter
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    A Rs children patch would be the cherry on top, but -
    this mod is truly worth a little neck seam.

    Thank you !

    EDIT : I have discovered that the rift's hall of companions is rather glitchy. Reloading the game after entering it, like for instance when the vault guardians kill you, cause some if not all of the three companions to simply not be there upon reloading the game. To me the fix was exciting restarting the game and loading a previous save. Rather strange. Still, a fantastic structure. I will kill all of the companions in time and turn the place into a necromancer lair with Jaxonz positioner.
  10. byby001
    byby001
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    I am absolutely in love with this series! It make my screen black and it isn't really compatible with ELaF but I don't care, I like it so much! Can't wait to see what you're doing up next!
  11. BorisIsmailov
    BorisIsmailov
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    And just like that Shor Stone becomes an interesting place. I've yet to play ESO so I don't know how it looks in that game, but I like that you added the castle in a very non-intrusive manner. It fits very well with the place, and the climb up is beautiful.

    Thank you, I'm really liking your series of town overhauls.