There is a lot more to it than just "elongating" a skeleton. There are a lot of different bones and joints that make up a skeleton, and rougeshot has edit all those individually. There is also a major advantage in mods that only alter the skeleton of an NPC, and that is the fact you can have changes to the aesthetics of a particular NPC without altering the textures or the actual model. This makes it compatible with any mods that do alter textures and/or models. For example, do you like the new wolf model from KrittaKitty's True Wolves Of Skyrim, but hate that weird shape and posture that they have as a result of the vanilla Skyrim skeleton? Well, you can download KrittaKitty's True Wolves Of Skyrim and then download Rougeshot's Savage Wolves. The two are 100% compatible with each other.
Hi, a lot of your files look amazing! I just wanna know before I download some more of them if you stopped supporting FusaFusa with these or if they still work with that? I noticed you used to list Fusa under mod compatability (for your older files like savage wolves, foxes, bears and immersive smilodons) so I've already installed those and they look great in-game!.
It makes a lot of the same creatures you've covered in your mods fluffier, so I just wanna know if that still works with more than just your old files (I think it requires compatible shell textures, but not sure.) Creatures made fluffier include werewolves, these cows, dogs, skeevers, horses and some others, if they're compatible I'd love to use your mod for all of them too, since I love the more menacing look you've given them, but I also like some additional fur.
Hi most of my mods are Fusa Fusa compatible, either directly with a Fusa Fusa version, or indirectly by only replacing the skeleton. The only mod that doesn't have Fusa Fusa version yet is Dramatic Deer, but just install it after Fusa Fusa and it should work fine. Have fun and enjoy the mods!
Great work! And i appreciate the fact you have spent your time creating it. Without mod creators like you, I would not have enjoyed Skyrim all these years, so thank you! My question is this. Did you name the mod "bullish bovine" because it has udders? If not can they be removed to make it even bullish-er? Just asking.
Sorry don't do that Must have missed that, only excuse i have is that i was tiered when i did read the description and then i just waited for an answer instead of investigate further
Another great contribution to Skyrim Rougeshot, the cows and Bulls now move more dynamic when walking, after I kill some bad Bandits, I will take the time to send you some photos
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I hope you all enjoy "Bullish Bovine"!
Please feel free to send me as many images or videos of your Bullish Bovine as you like, I truly enjoy seeing your encounters!
And don't forget to check out my other mods as well, keep tracking my profile for any updates and future releases, I'm sure you'll enjoy them all!
THANK YOU. one of my most fav mods now :=)
Enjoy the mods my friend!
It makes a lot of the same creatures you've covered in your mods fluffier, so I just wanna know if that still works with more than just your old files (I think it requires compatible shell textures, but not sure.) Creatures made fluffier include werewolves, these cows, dogs, skeevers, horses and some others, if they're compatible I'd love to use your mod for all of them too, since I love the more menacing look you've given them, but I also like some additional fur.
Have fun and enjoy the mods!
Keep up the good work!
I die a little more inside.... Enjoy the mod.
Must have missed that, only excuse i have is that i was tiered when i did read the description and then i just waited for an answer instead of investigate further
Keep up the good work mate!
Enjoy the mod my friend!
Thank you (-;