Skyrim

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TwinCrows

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TwinCrows

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About this mod

Adds a simple, game-ified 'supply and demand' economics system into the game, where duplicate items the player buys will become more expensive, and duplicate items they sell become less valuable. This also affects stealing, where stolen goods become more expensive. This reaches out to cover much of the game through keywords.

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SUPPLY AND DEMAND

Welcome to Supply and Demand! This mod adds a game-ified economy system based on quantity bought or sold.

Items you buy will become more expensive, and items you sell become less valuable.


Each item you buy or sell will change the market price of that same item by 2%. Buy ten lesser health potions and they will become 20% more expensive. Sell 50 iron daggers and their price will drop by 100%.

This applies to all items of the same base type. If you temper a weapon or enchant it, that will count as a separate base item and have its own price. This adds an incentive to temper or enchant common equipment before selling.

But most of all, it makes the economy more difficult. You'll feel this especially if you buy and sell large quantities of items, as their prices will become less advantageous to the player. Ingredients, soul gems, potions, arrows, and food are some of the item types that will become more expensive as you buy and consume them.

You'll feel like the economy is slowly closing in on you, Septim by Septim, as the items you like to sell become more in supply, and the items you need become more in demand.



STAY IN TOUCH

I post screenshots and mod teasers for the Skyrim community on my Twitter, and I sometimes stream the more exciting parts of modding on Twitch, including my level design work on various Ayleid dungeons, as well as Castle Bravil. I do want to do more of this work, and your support is greatly appreciated at my Patreon as well as just generally anywhere you do good deeds on our shared Earth. I also have some custom merch available on Teespring, to bring Skyrim modding into your home and everyday life.




WHAT'S THE DEAL
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IT'S COMPATIBLE!
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GAMEPLAY

BATTLE THE MARKETS

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STEALING CAUSES SCARCITY

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GIFTING INCREASES SUPPLY
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THE DRAGONBORN ECONOMY
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ECONOMIC HARDSHIP
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SELF-SUFFICIENCY
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LET'S GET DOWN TO BUSINESS

HOW THE SCRIPT WORKS

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EXCEPTION FOR CHEAP ITEMS
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COMPATIBILITY

OTHER ECONOMY MODS
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MODDED MERCHANTS

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MODDED LOCATIONS
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AUTHOR'S NOTES

PERSONAL REMARKS
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THE SCRIPTS IN DETAIL

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