A certain issue has arrived with the current update: Most of the misc items show with wrong names now - like that broom is now named something with "scroll" or the little "chess" figures are suddenly named "calipers" etc. (the actual calipers btw as "bronze jarl" etc.), the names of the atmoran (roscrean?) coins and other stuff is also mixed up with the other items and such (never had that before with the older versions and I don't use any other mods besides WoT, BS Bruma, the USLEEP and Arthmoor's cutting room floor that could affect it) - that raises the question if it still uses its very own assets files or takes them now from the BS assets that come with the Bruma mod and somehow mixes up the asset ID numbers? Just for your info, I updated it along with the latest Bruma files (just a few days ago, first tested/checked upon it today) by just overwriting the old files with the new ones (as always) ... so maybe that has something to do with it? Dunno ...
Am I the only one with that issue? It only affects the misc items in the shop btw, weapons and food and all that seem named properly still (and so far on Bruma itself the calipers and such stuff seems to be named properly, too from a first view's perspective) ... Maybe a temporary removal and re-initializing of the mod may be in order then?
The sword and battleax - are they as large as they are in the pictures? They look like some ridiculously oversized thing no one could carry, much less actually use.
hello, I love this mod but I have a question: I want to put a city mod to Dawnstar but I cannot find a good one that also fits with wares of Tamriel, do you guys know what mod can do that for me? thanks.
anyone else have a really low swing speed with bamboo hitting sticks??? i have cgo and pace i didn't even enable pace weapon speed modifier besides that the cgo only has the 30% boost in stationary swing tried disabling both still didn't fix the problem not using any perk mod in the current playthrough in animation i use a mix combination of vanargrand.smooth random and leviathan tried testing the other weapons added by this mod and they work just fine only the bamboo stick has this problem
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Am I the only one with that issue? It only affects the misc items in the shop btw, weapons and food and all that seem named properly still (and so far on Bruma itself the calipers and such stuff seems to be named properly, too from a first view's perspective) ... Maybe a temporary removal and re-initializing of the mod may be in order then?
I want to put a city mod to Dawnstar but I cannot find a good one that also fits with wares of Tamriel,
do you guys know what mod can do that for me? thanks.
i have cgo and pace i didn't even enable pace weapon speed modifier
besides that the cgo only has the 30% boost in stationary swing
tried disabling both still didn't fix the problem
not using any perk mod in the current playthrough
in animation i use a mix combination of vanargrand.smooth random and leviathan
tried testing the other weapons added by this mod and they work just fine only the bamboo stick has this problem
Edit: Looking at the images here, the shield appears to an Imperial shield. So I am guessing its an incompatibility with Imperial armor replacers.