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28 comments
The use of facelights depends on how the textures react to light. In the case of textures I use for males, they are often not necessary and I only use sometimes the minimal ones. In other cases, they are almost indispensable, because unfortunately Skyrim has big problems in lighting.
However, an interesting set with technical insights.
As you know I play on 3840x2160 on a Win10 machine... well playing with activated ENB is barely possible (for me)... depending to the ENB and the location, I have an FPS between 5 and 15 ... well this is ok for just taking pictures, but not for gameplay so I switch the ENB off and have an FPS of constantly 30 which is absolutely enough for me For my main story gaming I turn my resolution down to 1920x1080 and have an FPS between 50 and 70 with activated ENB (also depending to the ENB and the location).... but maybe this time I will try it on a higher resolution... sth between Full HD and 4K... we will see... I have not so much time for experiments at the moment
For landscapes I prefer a FOV between 60 and 80 and for portraits between 15 and 30 (depending to the light)
The exception, and I follow this myself, is if the image is something I really admire and want to see full sized or want as a wallpaper. Now and then that happens. But most don't have the time to open large sets of images full sized. If they could be a full screen slide show yes but opening each shot in another window or bouncing back and forth ... it gets time consuming. Lets face it hundreds, thousands, of images go past our eyes every week. Not enough hours in the day so you have to limit the real focus to the exceptional ones that ring a personal bell. When that happens I try to remember (but don't always) to say so in a post but indicating I used it as a wall paper or saved in my top collection.
Anyhow I accept most images will only be seen in smaller versions except for a few here and there that someone really wants to see full sized. So for the amount of effort, for me personally, it isn't worth it.
I like simple things. I don't like having to break out game play from screenshots. I don't want to have to load the game just for screenshots, then do things to do a game session or vice-versa. It is why I don't do many pose shots as I don't want Halo or Puppet Master in my official save games. It is why I don't use Facelight as I consider it artificial and fake. I install them for stories, mod showcases, or when in the mood to just do screenshots and goof around.
That being said I understand others do it for the art, the challenge, the beauty. It is why I did 4K for awhile. I wanted to see just how good I could get an image. That was when I was also making ENB presets and pushing the quality to the max. I spent a year trying to make perfect images. Once that was done I lost interest as I realized few could tell the difference anyway. But it really depends on the user and what they enjoy. I mainly just want to play and take some nice screenshots along the way )the exception being mod showcases or stories or Manly Monday type stuff).
Ah well its not a big thing really - I was mainly making an observation and my own preference.
Monitor size shows more real estate in combination with resolution. If you have a 50" monitor but running at 1920 size it will look rather pixelated. But if you have a 12 inch monitor running 4K it will be impossible to see everything :p You want to balance resolution with how well it is viewed on the monitor size.
ENB is pixel based (from what I believe Boris said once). So monitor size isn't the issue it is the resolution that matters. The more pixels on the screen the higher the FPS cost as it renders on number of pixels.
Also monitors have a native resolution and usually work best when your resolution matches the native resolution of the hardware (monitor).
So if your NR is 3840 that is the best one to use if your PC can handle it Otherwise running at another scaled version in the same ration would be the next choice I think.
PS - Note playing a game at high resolution is awesome - such amazing detail. My comments were mainly about screenshots and how people view them.
Indeed playing on high resolution is really wonderful, but for Skyrim classic it is a bit... well... how can I say it... yeah it sucks! (I mean for me) So to find a playable resolution higher than Full HD would be fantastic... that is why I will try it... only for Skyrim The other games run fabulous on 4K
Anyway enough rambling from me. Fantastic shots, Jonathan and thanks for the behind the scenes look to how you take some of your shots.
Think he can handle more than one?
Hopefully the adaptation for d3d9 dllbased games you mentioned on flickr will solve some of the issues with w10.