The "Launch with Mods" shortcut it creates in Vortex does not work. I've followed the instructions, and confirmed the game runs fine if I launch it manually. But something is wrong with the dashboard shortcut, it just spins, acts like it's doing something, then stops.
I can't get the game to start with vortex and I have downloaded both soulmask vortex extension mod and unreal engine mod installer and set the command on steam and it will not start with vortex and iam at a loss
For those (like me) who are at a loss how to install, here's how it worked for me:
- download this archive manually (no need to unpack it) - in Vortex, on the left, go to 'Extentions' - on the lower right, click on 'Drop Files' (it changes when you hover over it) - browse to your 'Downloads' folder, select the downloaded .7g archive - confirm - restart Vortex
To add to the list of Managed games: - on the left, click on games - in the searchbar type 'Soulmask' - click the result
Don't forget to add the startup command as explained in the Description.
It looks like this is a Unreal Engine 4 game. You can take a look at my Manor Lords extension for a template on how to integrate the Unreal Engine Mod Installer extension for load ordering and mod installation.
Also, you can add a tool to the mod to launch the game with the required command line argument. In the example below, you would need to include an icon .png file for the tool called "executable.png".
11 comments
- download this archive manually (no need to unpack it)
- in Vortex, on the left, go to 'Extentions'
- on the lower right, click on 'Drop Files' (it changes when you hover over it)
- browse to your 'Downloads' folder, select the downloaded .7g archive
- confirm
- restart Vortex
To add to the list of Managed games:
- on the left, click on games
- in the searchbar type 'Soulmask'
- click the result
Don't forget to add the startup command as explained in the Description.
New Issue · Nexus-Mods/Vortex
It looks like this is a Unreal Engine 4 game. You can take a look at my Manor Lords extension for a template on how to integrate the Unreal Engine Mod Installer extension for load ordering and mod installation.
Also, you can add a tool to the mod to launch the game with the required command line argument. In the example below, you would need to include an icon .png file for the tool called "executable.png".
Define at the top of the index.js:
const tools = [
{
id: 'LaunchModdedGame',
name: 'Launch Modded Game',
logo: 'executable.png',
executable: () => 'WS.exe',
requiredFiles: [
'WS.exe',
],
relative: true,
exclusive: true,
parameters: [
'-fileopenlog',
],
defaultPrimary: true,
isPrimary: true,
},
];
Then, in the context.registerGame function:
supportedTools: tools,
Thanks for all the infos!
I've made some changes to integrate Unreal Engine Mod Installer and have added a tool with the parameter.