DLSS Enabler is free, and we rely on support from users like you to keep improving it. If you can, please share your experience with the mod by leaving a post on this page.
When you do, include details like the game you played, the GPU you used, and how the gameplay went. This helps us a lot in making the mod work with more setups. Since we can't test on every hardware configuration, your feedback is really important.
Please help us develop DLSS Enabler by endorsing our mod and/or sending us reports on game compatibility. In your report, include the following information:
Game compatibility report:
Game tested: <name of the game> GPU: <GPU architecture> <GPU model> Mod version: <version listed in the download section> Operating system: <name and version + wine version if its Linux> Upscaler: <upscaler provided by the game or DLSS provided with the mod> (FSR/XeSS/auto if not overriden in ini, or through commandline argument)
<General description of your experience with the mod>
I'm currently using the beta2 version and it works well on Monster Hunter: Wilds, but every time I open the game, it prompts "Hardware has changed", and I have to reset the graphics options every time I enter the game, which is very troublesome. -----AMD 7700XT
i recommended use this mod if ur playing the last of us part 2 remaster of recent patch they make dlss framerate better with my gtx 1650 ti i got 60 fps on low setting or med setting
@BinaryLegend @LordOfDragons01 hey guys finally made it. There was a mod that enabled that called O.R.E.F.G, however it was taken down but theres a reddit thread where they post a drive link to get that mod https://www.reddit.com/r/oblivionmods/comments/1k5qiiz/orefg_works_well_on_2080_super/
after installing that mod now I have access to the frame generation
Im using a RTX 3070 and that option was disabled before installing the mod
Game tested: The Last Of Us 2 Remastered GPU: Pascal (GTX 1070) Mod version: 3.02.000.0 Operating system: Windows 11 pro Upscaler: DLSS (auto)
Thank You For This Great MOD :) Game works smoothly, no artefacts, RT off, FPS increased by 15 FPS And it gives a constant 60 FPS. But after a while the game displays the following error:
1379 comments
DLSS Enabler is free, and we rely on support from users like you to keep improving it. If you can, please share your experience with the mod by leaving a post on this page.
When you do, include details like the game you played, the GPU you used, and how the gameplay went. This helps us a lot in making the mod work with more setups. Since we can't test on every hardware configuration, your feedback is really important.
Please help us develop DLSS Enabler by endorsing our mod and/or sending us reports on game compatibility. In your report, include the following information:
Here's the example:
I want to use dlss fg and fsr 4 together because the optiscaler fg isn't good.
after installing that mod now I have access to the frame generation
Im using a RTX 3070 and that option was disabled before installing the mod
Game tested: The Last Of Us 2 Remastered
GPU: Pascal (GTX 1070)
Mod version: 3.02.000.0
Operating system: Windows 11 pro
Upscaler: DLSS (auto)
Thank You For This Great MOD :)
Game works smoothly, no artefacts, RT off, FPS increased by 15 FPS And it gives a constant 60 FPS.
But after a while the game displays the following error:
*Error 0x887A0006 - DXGI_ERROR_DEVICE_HUNG*
Is there a solution for this error?
LowLevelFatalError [File:Unknown] [Line: 686] RetCode = Adapter->CreateCommittedResource(Desc, GetGPUMask(), HeapProps, InitialState, ClearValue, &NewResource, Name, false) failed at D:/depot/r8branches/r8release/Engine/Source/Runtime/D3D12RHI/Private/D3D12Allocation.cpp:1411 with error DXGI_ERROR_DEVICE_REMOVED
try all the version getting same ERROR_DEVICE_REMOVED message. Need help please.