This page was last updated on 23 October 2024, 1:46AM
Changelogs
Version 0.15
Added cshade autoexposure to balance brightness of the day and nights and tweaked tonemapping values for REST buffer.
*Some places later have very different lut,color grading can look different with REST addon not much i can do about that currently. Usually happens later indoors with intense sun spilling from windows during daylight at the hospital nurse puzzle things,to remove this side effect with REST can use r.Color.Grading=0 this make game dark and need to compensate gamma with higher value ingame option but dont recommend it,dosent happen often to become a problem.
Version 0.14
Tweaked tonemapping values to improve clipping some highlight later in the game(cause of changes in specific level lut,color grading) and reduces intensity of them causing red color leak in some walls.Requires to return values to default for REST_Reinhard.fx in reshade if you used previous version to apply the new values.
Some places later have very different lut,color grading can look different with REST addon not much i can do about that currently. Usually happens later indoors with intense sun spilling from windows during daylight at the hospital nurse puzzle things.