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Set up 4 triggers, one for each actor you plan on spawning from (player spawn 0,1,2,3)
First trigger
Tick both -
Active on map start
Retain trigger after firing
When - an actor is clicked on by the player
Do - set single player 0 to be ai controlled
Do - set single player 1 to be player controlled
Second trigger
Untick
Active on map start
Tick
retain trigger after firing
When - an actor is clicked on by the player
Do - set single player 1 to be ai controlled
Do - set single player 2 to be player controlled
Third trigger
Untick
Active on map start
Tick
retain trigger after firing
When - an actor is clicked on by the player
Do - set single player 2 to be ai controlled
Do - set single player 3 to be player controlled
Forth trigger
Untick
Active on map start
Tick
retain trigger after firing
When - an actor is clicked on by the player
Do - set single player 3 to be ai controlled
Do - set single player 0 to be player controlled
(For some reason this last trigger doesn't change controls back to player 0)