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MyMaidisKitchenAidUploaded by
SkyworlAngelVirus scan
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Activity logs
This page was last updated on 28 May 2024, 2:18AM
- Changelogs
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Version 1.05
- Fixed a bug that caused the player to gain three emblems instead of one after a certain amount of story progress was made
- Fixed an issue where attacks that when deflected put the player in a special animation would not trigger properly
- Fixed an issue where getting hit with lightning attacks mid-air would sometimes knock the player to the ground instead of being put in the reversal animation
- Removed the map file to reduce file requirements. Sunken Valley no longer has 5 extra emblem objects in the Serpent Cave, however each one of those emblems is now worth two instead of one
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Version 1.04
- Dodging through enemy hitboxes and jumping over enemy sweeps such that your i-frames connect with the attack will contribute to getting emblems back. Getting hit during a dodge will negate the emblem regain even if you don't stagger.
- Inflicting Burn or Poison on an enemy will increase the rate at which emblems are obtained. 40% faster for Burn and 15% faster for Poison.
- Poison damage from the Sabimaru has had it's duration increased to 40 seconds instead of 20 due to the previous change but the damage has been adjusted to be the same total amount as before.
- Stomp build-up has been fixed, you should now get regain back when you stomp on an enemy during a sweep and only during a sweep.
- Increased the amount of regain from several sources: Thrust attacks, Airborne Mist Raven follow-up, Axe follow-up, Combat Arts, Mikiri Counters, and Stomps
- Added emblem regain to Lightning reversals
- Reduced the cost of the Flamethrower on Okinaga's Flame Vent and Lazulite Sacred Flame, the cost of the normal blast and charged blast is still the same.
- Removed dark damage resistance from all enemies.
Dark Damage attacks from the player include: Whirlwind Slash, Floating Passage, Descending slashes of Shadowfall, Ashina Cross, Spiral Cloud Passage, Sakura Dance, Dragon Flash, One Mind, Gouging Top, Lazulite Shuriken, Piercing Sabimaru, Umbrella follow-up and it's projectiles, and the Spiral Spear. - Nerfed the vitality and posture damage of Ichimonji slightly
- Increased the burn buildup of the charged Leaping Flame by 50%
- Slightly increased the hitbox size of the Great Feather Mist Raven fire pillars
- Slightly boosted the vitality damage of the airborne Axe
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Version 1.03
- Ceremonial Tanto's health cost has been reduced to 25% instead of 50%
- Reduced the cost of the following Prosthetics by one - Phantom Kunai, Great Feather Mist Raven, Sabimaru, Improved Sabimaru, Piercing Sabimaru, Lazulite Sabimaru, Leaping Flame, and Malcontent
- Reduced the cost of the following Prosthetics by two - Golden Vortex
- Fixed an issue with Dragon Flash, One Mind, Spiral Cloud Passage, Shadowrush, Shadowfall, Mortal Draw, and Empowered Mortal Draw where they would not transition to their emblemless version properly.
- Added five additional emblems to the map near the monkey in the cave that must be Puppeteer'd in order to pass the Great Serpent to get the Dried Serpent Viscera, to accommodate the increased Puppeteer cost. These emblems will also respawn.
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Version 1.02
- Restored the base game emblem capacity (15 at the start with a max of 20)
- Doubled the cost of everything that consumes emblems
- Doubled the rate at which emblems are obtained
- Reduced the cost of emblems in the "Purchase Spirit Emblems" menu at Sculptor's Idols
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Version 1.01
- Reduced the drop rate of emblems from enemies even further
- Lowered the threshold for obtaining emblems in combat
- Overflow build-up is now saved meaning that if you had build-up that went over the threshold the extra build-up will now be saved and will contribute to regaining the next emblem instead of being deleted upon reaching the threshold
- Removed build-up on Prosthetics and Combat Arts that consume emblems (Prosthetic follow ups Chasing Slice, Fang and Blade, Projected Force, and Living Force still have build up on them this includes the unique R1 follow up of the Sabimaru)
- Increased the build-up of Combat Arts that do not consume emblems to be more proportionate to their damage
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- Author's activity
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May 2024
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28 May 2024, 2:18AM | Action by: SkyworlAngel
File added
'Gain Spirit Emblems During Combat [version 1.05]'
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28 May 2024, 2:13AM | Action by: SkyworlAngel
Changelog added
'Change log added for version 1.05'
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28 May 2024, 2:06AM | Action by: SkyworlAngel
Attribute change
'Mod version changed to 1.05.'
February 2023
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17 Feb 2023, 5:40AM | Action by: SkyworlAngel
Attribute change
'File \'Gain Spirit Emblems during Combat 1.03\' category changed to Old versions.'
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17 Feb 2023, 5:39AM | Action by: SkyworlAngel
File added
'Gain Spirit Emblems during Combat [version 1.04]'
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17 Feb 2023, 5:35AM | Action by: SkyworlAngel
Changelog added
'Change log added for version 1.04'
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17 Feb 2023, 5:08AM | Action by: SkyworlAngel
Attribute change
'Description changed.
Mod version changed to 1.04.'
October 2022
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15 Oct 2022, 6:17AM | Action by: SkyworlAngel
Attribute change
'Description changed.'
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15 Oct 2022, 1:59AM | Action by: SkyworlAngel
Attribute change
'File \'Gain Spirit Emblems during Combat\' category changed to Old versions.'
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15 Oct 2022, 1:58AM | Action by: SkyworlAngel
File added
'Gain Spirit Emblems during Combat 1.03 [version 1.03]'
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15 Oct 2022, 1:55AM | Action by: SkyworlAngel
Changelog added
'Change log added for version 1.03'
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15 Oct 2022, 1:43AM | Action by: SkyworlAngel
Attribute change
'Mod version changed to 1.03.'
June 2022
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25 Jun 2022, 8:40PM | Action by: SkyworlAngel
Attribute change
'Summary changed.
Description changed.'
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06 Jun 2022, 7:52AM | Action by: SkyworlAngel
Attribute change
'Description changed.'
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06 Jun 2022, 7:48AM | Action by: SkyworlAngel
Attribute change
'Summary changed.
Description changed.'
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02 Jun 2022, 12:52AM | Action by: SkyworlAngel
Attribute change
'Description changed.'
May 2022
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29 May 2022, 2:34AM | Action by: SkyworlAngel
File added
'Gain Spirit Emblems during Combat [version 1.02]'
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29 May 2022, 2:30AM | Action by: SkyworlAngel
Changelog added
'Change log added for version 1.02'
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29 May 2022, 2:26AM | Action by: SkyworlAngel
Attribute change
'Description changed.
Mod version changed to 1.02.'
March 2022
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08 Mar 2022, 6:32AM | Action by: SkyworlAngel
File added
'Gain Spirit Emblems during Combat [version 1.01]'
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- Mod page activity
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May 2024
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30 May 2024, 8:48AM | Action by: HuevosDiablo33
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30 May 2024, 4:21AM | Action by: jotarock
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28 May 2024, 8:32AM | Action by: JoeyArc91
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28 May 2024, 7:11AM | Action by: kenichimightiest
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28 May 2024, 6:27AM | Action by: kiritothissporss
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27 May 2024, 12:25PM | Action by: breko751
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22 May 2024, 11:03PM | Action by: qxvzh
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22 May 2024, 11:03PM | Action by: qxvzh
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22 May 2024, 9:32PM | Action by: Fallobst27
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17 May 2024, 8:54PM | Action by: anas4k22
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09 May 2024, 9:25PM | Action by: fberger
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09 May 2024, 9:21AM | Action by: LostSoul012
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09 May 2024, 12:48AM | Action by: Generitto
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08 May 2024, 11:53AM | Action by: wisterius
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07 May 2024, 6:38PM | Action by: KoKoMon01
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05 May 2024, 12:59AM | Action by: AMAZINGGRAVE
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'Gain Spirit Emblems during Combat'
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04 May 2024, 1:19PM | Action by: Ceberhart6130
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'Gain Spirit Emblems during Combat'
April 2024
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29 Apr 2024, 12:22PM | Action by: Ceberhart6130
Tracked
'Gain Spirit Emblems during Combat'
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24 Apr 2024, 12:50PM | Action by: 3GG5
Endorsed
'Gain Spirit Emblems during Combat'
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21 Apr 2024, 8:44PM | Action by: Daniflw11
Untracked
'Gain Spirit Emblems during Combat'
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