Sekiro: Shadows Die Twice
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MyMaidisKitchenAid

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SkyworlAngel

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About this mod

Allows you to gain spirit emblems during combat. Deflects, Mikiris, Jump Counters, Standard Attacks, Prosthetic Tool follow-ups, and Combat Arts that don't consume emblems all contribute to regaining your emblems.

Requirements
Permissions and credits
Changelogs
What does the mod do?
While you are in combat a meter is built up in the background that awards you an emblem when you reach the required threshold.
(Any attack that consumes emblems does not contribute to getting emblems back)

Enemies drop less emblems overall, as most of your emblems will be gained through combat. The emblems enemies drop is just a little extra to top you off in between encounters.

IMPORTANT 
For version 1.01 only - This mod does cut your maximum spirit emblem capacity in half, this is done to balance the new emblem mechanic by putting a cap on the amount of combat arts/prosthetics you can use before you have to return to combat. However emblem capacity cannot be changed after starting a new save file.
If you want to play with the reduced capacity you will have to start a new game and will not be able to be changed after you have start the new save

For version 1.02 and beyond - Maximum emblem capacity is now the same as base game, but the cost of everything has been doubled and you will regain emblems twice as fast. This makes getting emblems back at the beginning of the game better while keeping the regain the same as 1.01 with max capacity.

For 1.04 only - This is likely to be the final version of the mod provided there are no major bugs or oversites, there was a significant amount of changes to make this update and there might be some issues mainly with hitboxes, if you notice any please report it.

Installation
Make a folder called "mods" in you game directory if you haven't already, then extract the files then put the three files called "chr" "param" and "event" in your mods folder.