Sacred 2
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flixster

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17 comments

  1. Keltarion
    Keltarion
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    Now we must increase distance view of objects.
  2. lodmac
    lodmac
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    cool mod, thanks. Is it possible to increase visibility? Because when the fog disappears, it's clear that visibility is limited. Maybe it would be better to leave a bit of fog so that the short visibility distance isn't noticeable. Taman is part of the game, at least a little should be.
    1. flixster
      flixster
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      Oh I did leave fog. If I hadn't you would just see a black void instead of the sky and the ground would just end like it was the edge of the earth.
    2. lodmac
      lodmac
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      Wow, I really didn't notice before that Sacred 2 doesn't have a sky:) I don't know the correct term for all of this, but I noticed that there is something resembling a wall of fog color covering the entire horizon. However, the fog in the air, like volumetric fog, is completely absent except for the wall I mentioned. If I'm not mistaken, this wall plays the role of the fog you're talking about?
    3. flixster
      flixster
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      That's right. The fog textures are semi-transparent, more transparent on one side (closer to the player) and more opaque on the other (further away from the player). There are fog textures for each color of the sky so yes, the more opaque part of the fog basically becomes the sky.
      I just uniformly increased the transparency across all the textures to create this mod.
    4. lodmac
      lodmac
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      Це дійсно неймовірна робота. Будь ласка, повідомте, я отримав текстовий файл "globalEn_texts.txt" від global.res, але чи є спосіб перекласти його весь текст за допомогою перекладача? Можливо, у вас є інструкції, якими ви можете поділитися. Дякую
  3. sundog005
    sundog005
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    Doesn't work with the Community Patch?..I couldn't get it to work anyway, probably just my ancient PC being difficult though.
    1. flixster
      flixster
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      There should be no conflicts there. Double-check your folder structure. After enabling you'll want to see the reduced fog textures sitting in your game's pak folder.
    2. sundog005
      sundog005
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      You were correct, GME put the folder in the wrong place so I moved it manually...works now TY
  4. Psykrom
    Psykrom
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    EDIT: I installed it properly now. Already got to talk with you about it elsewhere, thanks!
  5. Andrew1328
    Andrew1328
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    Is it included in the CM patch 1.60?
    1. flixster
      flixster
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      It is not.
  6. XxBmLaAnCtKisxX
    XxBmLaAnCtKisxX
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    This might be a longshot.... but, it doesn't do anything for my game, what it does do when installed as suggested is add a folder into the main directory called *S2 Fog Mod* inside the folder is a copy of what the mod has in it. Nothing changes in-game. Nvidia GTX 1060, I don't know if that has anything to do with it but I doubt it.
    1. flixster
      flixster
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      It's not installed correctly. The folder titled "Reduced Fog Mod" should be sitting directly in your MODS folder. From there, the mod enabler will copy the contents of that folder (a "pak" folder) into your game's install directory. I'll see about cleaning up the instructions.
  7. ArcadiaP
    ArcadiaP
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    Uuuuuuhm...... holy no ways, I thought this was impossible! I remember reading so many people asking for something like this and.... and you did it! I can't believe this exists, best mod (with Enhanced Spells and CM Patch of course) ever. I'm beyond ecstatic, holy.... bless you, this is just the best!
    1. whismerhill
      whismerhill
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      it works wonders
      except maybe it's just a little too extreme

      what do I mean ?
      well the way it is now, there is no fog whatsoever, so you see all the clipping from far away
      a very slight amount of far away fog would be best in my humble opinion

      of course it would be even better if we could increase render distance but I'm afraid it's impossible xD

      Thanks though. with this mod finally the dryad town looks amazing high up in the trees with all the vegatation down below !
    2. flixster
      flixster
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      >"there is no fog whatsoever"
      Not true, if there were no fog you would see nothing but blackness beyond the rendered landscape, as there is no sky at all. It's very surreal, like an old 3d game from the late 90's.

      The fog textures are in fact only slightly thinned out. Any less and the difference wouldn't be noticeable enough to be worth the change.