File information

Last updated

Original upload

Created by

Wardust and Flix

Uploaded by

flixster

Virus scan

Some files not scanned

22 comments

  1. flixster
    flixster
    • premium
    • 52 kudos
    Locked
    Sticky
    Mod has been updated for full compatibility with Community Patch 1.60.

    FYI the mod is made to work with the default texture setting. if you use Elite Textures, you must go into the mod's "pak" folder and rename the folder "mq" to "hq". If you use the low quality texture setting, you need to rename it to "lq".
  2. shadowhunterxx
    shadowhunterxx
    • member
    • 1 kudos
    Question - from what i understand this mod isnt compatible with EE, but what if i want certain things from there? Like less revealing armors for female chars and such... From my very limited modding knowledge of Sacred 2 this should be possible, but it wont affect new sets from EE. But what files i need from this mod and place them where? Could smbd help me here?
    1. flixster
      flixster
      • premium
      • 52 kudos
      Probably won't work.  Couple reasons: surface.txt script contains a lot of differences, so even if you copy textures over they won't behave properly without the surface flags.  Also EE removes all of the character body parts/skin from all armor models, whereas Wardust operates assuming that most armor parts include parts of the character's body.  So you'd need make several edits to both surface.txt and itemtype.txt to make all the armor behave and display correctly.
    2. shadowhunterxx
      shadowhunterxx
      • member
      • 1 kudos
      A pity. From what i understand - you are the creator of EE, so may i ask if you could consider for the next version a more serious looking armor for fem chars? Remember how armor looked on vamp in Sacred 1? I just sooo tired of "armored bikini" style in games. Thanks for all the work and fast reply.
    3. deleted158362558
      deleted158362558
      • account closed
      • 2 kudos
      I love the way the Seraphim look, they're more like Sacred 1 box art besides the lack of face tats. I've never felt bothered by the armors, Seraphim were always revealing and wood elf literally wears a short dress with thigh highs to start... but that's just me. shrug

      I just love the player skins pack for EE... decisions, decisions.
    4. flixster
      flixster
      • premium
      • 52 kudos
      Get the Seraphim skin from here if you want to use it on EE.
  3. SuperDaddyD
    SuperDaddyD
    • member
    • 18 kudos
    Can this be used with Purist Fix?
    1. flixster
      flixster
      • premium
      • 52 kudos
      It's not compatible.
  4. Contasia
    Contasia
    • member
    • 0 kudos
    Hello, tell me if I did the right thing:
    1) installed EE + minimods,
    2) installed Wardust,
    3) renamed the "mq" folder to "hq", but there was already such a folder, performed the merge proposed in win10,
    4) transferred the surface.txt file from EE in Wardust

    Now the seraph's mutation set has become steel-colored and the grass is dull, there is no carrier imp, I didn't see any more changes in textures between EE and Wardust, am I playing at 1360x768 or do I need to play at 1920x1080 to see it?

    And yet, how to return the dark interface in the game, I really don’t like the light one from Wardust?
    1. flixster
      flixster
      • premium
      • 52 kudos
      You should not have tried to merge this mod with EE.  The solution is to remove Wardust.
    2. Contasia
      Contasia
      • member
      • 0 kudos
      hmm, but you know, everything works together, the design of locations with dense vegetation, for example, the jungle, looks especially epic. perhaps I will use EE + Wardust for some time, I fixed the face of the seraph, I returned the imp, the game has changed in terms of colors, I haven’t noticed any bugs yet, even, it seems to me, the mobs stopped slowing down and immediately attacked from all sides, and before that they wandered around partially, aggression radius is 3000, and, despite the too weak protection of monsters, I consider EE the best mod for Sacred 2, and graphic gadgets from Wardust make it even more attractive, don't judge strictly :)
  5. chotku
    chotku
    • member
    • 0 kudos
    hey @flixster o/ So I just downloaded sacred enhanced edition for the first time and seems the wardust metallic finished armors look is not working with EE. I used GME to remove core and then install it after adding core files, but the metallic look is not there. Am I doing something wrong or is it not compatible with EE? Best regards to wardust and you !

    edit : I did as instructed above and i think it fixed it. My bad for not reading it first :).. kudos given, cheers !
    1. flixster
      flixster
      • premium
      • 52 kudos
      It won't be compatible since they both edit surface.txt.  You would want the surface.txt from EE.  Otherwise there will be many missing textures and all the EE changes would be lost.
  6. XanMK
    XanMK
    • member
    • 0 kudos
    Installed Serious Textures mod and CM 1.60 on new system. Mod doesn't change any textures. What am i doing wrong?
    1. MindDoser
      MindDoser
      • premium
      • 40 kudos
      Check if you have remnants from S2EE inside MODS folder. Conflicts between STextures+EE.
  7. Mars963
    Mars963
    • member
    • 1 kudos
    solved
  8. Steven1971
    Steven1971
    • member
    • 0 kudos
    Hello and thank you for your great mod

    I have a question; Will it work with further updated versions of the community patch ?

    Thank's in advance
  9. lafourminoir
    lafourminoir
    • member
    • 1 kudos
    wat you use for change colors on armors ? can you give me a litle help for try change somes ?
    1. WARJOL
      WARJOL
      • premium
      • 11 kudos
      I use photoshop.
      Nvidia has a free plugin for work with .dds files (i don't know if in new photoshop versions is integrated)
      My mod has the file uncompressed, because in this way, everyone is able to change anything to his taste.

      Regards!
  10. Lordbok
    Lordbok
    • supporter
    • 9 kudos
    I see the Imp was removed as well as the Demonic and satanic imagery.. I see how to restore the imp however how do I go about restoring the Demonic and satanic imagery
  11. WARJOL
    WARJOL
    • premium
    • 11 kudos
    Regards and thanks from Wardust to you ;-)
    1. Sirgameallot
      Sirgameallot
      • member
      • 0 kudos
      After Using GME to enable the two mods, it made my Imps disappear.
    2. flixster
      flixster
      • premium
      • 52 kudos
      It's a feature of the mod. If you want to reverse it, look under BUGS on this page to see the discussion about it.