Sacred 2

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Wardust and Flix

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flixster

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Wardust's Serious Textures Mod for Sacred 2 CM Patch 1.60

Introduction:
This mod allows Wardust's mod to be used with the latest CM Patch (1.60) and the Generic Mod Enabler.
It is not my intention to take over development of this mod; this is a faithful update of Wardust's great work, to ensure new players can use it.
My intention was to fix the bugs and glitches, get the mod updated for CM 1.60, improve mod compatibility, and streamline the installation process.
The only content removed was buggy or glitched textures/models/scripting that couldn't be repaired, as well as a huge amount of redundant (unused/unchanged) textures. This significantly cuts down on the mod's file size, from a 1.5GB download down to only about 250MB!
New content was added such as missing icons, Inquisitor textures, support for custom skin colors, and an English translation/bugfix of the spells mod component.
The changes to spells, balance, creatures, and spawns was turned into a separate module (Wardust's Spells Mod) that can be activated independently of the Serious Textures pack.


Install Instructions:
Install CM Patch 1.60
Install Wardusts mods using the Generic Mod Enabler (available at http://www.softpedia.com/get/Others/Miscellaneous/Generic-Mod-Enabler.shtml )
The Generic Mod Enabler should be installed in the base installation folder for Sacred 2.
Run it once and it will make a folder called "MODS" there.
Place the "Wardust's Serious Textures CM 1.60" and/or "Wardust's Spells Mod CM 1.60" folders into the MODS folder.
Run the GME and enable the mod(s). The order doesn't matter.
Uninstall by disabling with the GME.


Compatibility:
Serious Textures module should be compatible with any other mod except Diablo 2 Fallen, in which it is already included. Do not install them simultaneously.

The Spells module is not compatible with any other spells mods or any mod that changes spells.txt or creatures.txt. The module's files "spawn.txt" and "balance.txt" can be deleted or overwritten without affecting any functionality. They are included to preserve Wardust's changes to balance, challenge, and enemy density.


Thanks to:
Wardust for making and sharing his mods with the Sacred 2 community.
Silver Fox for helping me work through all of the textures and spot errors and bugs to squash.


--Flix, Feb. 2016