Add 2 non-lethal shotgun, makes it easier to catch your enemies. They are beanbag and taser.
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Changelogs
Version 0.1
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...should I write somthing for v0.1?
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...should I write something for v0.1?
下面有中文介绍
Now there's 2 non-lethal shotguns, the "Beanbag" and "Taser".
"Beanbag" can give pawn plenty of pain, with a hediff. So it won't bring a big wound. To make enough pain to shock, you might need to shoot multiple times, cause 1 beanbag is not enough. Theoretically, it takes 2 hours in game to recover from extreme pain by beanbag.
"Taser" can simply take a pawn down by limiting moving capability. "Taser" will start to tase once it makes a valid damage, but it takes a few seconds. It takes 2.5 hours in game to recover.
Available languages: English, Simplified Chinese
additional 1. Pawn should be stuned after each hit by them, hit by "Taser" should stun until pawn is down. But I'm not 100% sure if the time is correct so please let me know if it's incorrect. 2. As you can see, shotguns have texture too small right now, I tried but it won't be big, so it might seems weird. 3. I referred to the shotgun in "SWAT4" while I draw the texture, that game is good.