Rimworld
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HardToName

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niubima

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About this mod

Add 2 non-lethal shotgun, makes it easier to catch your enemies.
They are beanbag and taser.

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Changelogs
下面有中文介绍

Now there's 2 non-lethal shotguns, the "Beanbag" and "Taser".

"Beanbag" can give pawn plenty of pain, with a hediff. So it won't bring a big wound.
To make enough pain to shock, you might need to shoot multiple times, cause 1 beanbag is not enough.
Theoretically, it takes 2 hours in game to recover from extreme pain by beanbag.

"Taser" can simply take a pawn down by limiting moving capability.
"Taser" will start to tase once it makes a valid damage, but it takes a few seconds.
It takes 2.5 hours in game to recover.

Available languages: English, Simplified Chinese

additional
1. Pawn should be stuned after each hit by them, hit by "Taser" should stun until pawn is down.
But I'm not 100% sure if the time is correct so please let me know if it's incorrect.
2. As you can see, shotguns have texture too small right now, I tried but it won't be big, so it might seems
weird.
3. I referred to the shotgun in "SWAT4" while I draw the texture, that game is good.

Chinese description below 中文介绍

加入两种非致命霰弹枪,分别为“豆袋弹”和“泰瑟弹”

“豆袋”会带给生物大量疼痛。为了避免严重损伤,疼痛是由健康状态产生的。
一发不一定足以击倒(除非本来就很疼),所以你会需要多打两发。
理论上来说,打满疼痛效果后,需要最多游戏内2小时来恢复意识。

“泰瑟”能干净利落地放倒目标,通过限制移动能力在10%。
“泰瑟”一造成有效伤害就会开始电击,这会需要几秒来起效。
游戏内2.5小时后,角色就能恢复行动能力。

附言
1. 角色被击中后应当被击晕(stun),“泰瑟”造成的理应会持续到电击生效倒地。
但我不确定时间有没有错,如果有误请留言
2. 用了之后你应该也能看到,这几个玩意现在贴图有点小,我试过了但还是这样,可能看着有点怪。
有啥方法么
3. 画材质的时候我参考了SWAT4的非致命霰弹枪(也是灵感来源),这游戏蛮好玩的