About this mod
Rebalances Item Crafting Quality, for example a skill 20 Crafter will not have the chance to make an awful item.
- Permissions and credits
- Changelogs
In Detail:
A skill 7+ pawn will make at least a shoddy item.
A skill 9+ pawn will make at least a poor item.
A skill 13+ pawn will make at least a normal item.
A skill 17+ pawn will make at least a good item.
Affects everything where quality is decided by skill, so smithing, tailoring, construction, art,...
You can adjust the skill thresholds in the mod settings menu.
I did not change the probabilities of other qualities, just removed the possibilitiy to make a bad quality thing for high skill Colonists.
Source Code is included.
Compatibility:
Compatible with almost every mod, I've only found Static Quality Plus B18 to be incompatible, and when you use these two mods together, mine just will not work. Other than that there could be conflicts if some mod changes the function that gives a random quality item based on a given skill.
Steam Workshop
Ludeon Forums
Rimworld B19 Version:
Nexusmods
Steam Workshop
Ludeon Forums
How to install:
- Unzip the contents and place them in your RimWorld/Mods folder.
- Activate the mod in the mod menu in the game.
License:
Modpackers may use it but have to link to this site, the post in the Ludeon Forum or to the Mod on Nexusmods. Derivates are allowed.
Credits:
This Mod uses Harmony by Andreas Pardeike.
This Mod was made by me, I just use an old nickname on this site.