About this mod
This mod adds the ability to craft more items usually only available through trading.
Additionally there are more items, a new faction and much more...
- Permissions and credits
The mod can be added to any existing savegame, however it is encouraged to start a new game.
Main features:
New Events:
- Spaceship crash - A spaceship crashes near your colony. Send a caravan to investigate. In the wreckage you might find riches and dangers. Beware, others might want to disrupt your salvage operation.
- Thrumbo sighting - A herd of Thrumbos gather nearby. Kill or tame them.
- Doctor request - The presence of a doctor was requested at a campsite, sending a good doctor will result in an increase of goodwill for that faction.
- Psychic emitter activation - An ancient emitter activats and produces a powerful drone. Either go out and destroy it or endure the drone until the emitter shuts down again.
- Trade fair - Some caravan traders are gathering nearby to trade. Go out and trade with multiple caravans at once.
- Infested ship chunks - Bugs from space! Some infested ship chunks fall down near your colony. They act like normal insect hives.
- Three new orbital traders (glitterworld, farming and mining goods)
- Non-leathal melee and ranged weapon
- Neutroamine production using Boomalopes
- New Faction of Spacers
- EMP Grenade Launcher
- Three Railgun/Gauss weapons
- Plasma gun
- Nuclear power plant
- Mind Altering Device
- Healer/Resurrector mech serum crafting
- Orbital bombardment targeter crafting
- Plasteel, Synthread and Hyperweave crafting
- AI persona core crafting
- Glitterworld medicine and Mechanite injector crafting
- Craftable Luciferium
- Flat-, Megascreen TV and Telescope construction
- Bionics crafting
- Grenades and Rocket launcher crafting
More features coming.
Forum thread with more details:
https://ludeon.com/forums/index.php?topic=35373.0