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This page was last updated on 09 January 2025, 7:32PM
- Changelogs
-
-
Version 1.7.3
- Fixes Chapter 8 Crashes in double enemy versions including Insanity!
- Fixed Nightmare Insanity Download 1.7.2. SORRY!
-
Version 1.7.2
- Fixed Chapter 14 Softlock when killing an archer in all Versions
-
Version 1.7.1
- Fixed the "% of Knife Repairs to actually REDUCE the price with some charms"
- ADDED DOUBLE ENEMIES VERSION
- ADDED NIGHTMARE INSANITY VERSION - COMBINES DOUBLE ENEMIES AND NIGHTMARE+ (NOT NG+!)
- ADDED INFERNO INSANITY VERSION - COMBINES DOUBLE ENEMIES AND INFERNO+ (NOT NG+!)
- NOTE: The extra versions of this mod DO work in Separate Ways!
- Added Standalone MORE ENEMIES version
- Adds Separate Ways puzzle solution to nearby paper in Chapter 4
-
Version 1.7
- NIGHTMARE V1.7 CHANGES
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~BALANCING~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- Increased Handgun ammo drop amount by 1.5x
- Increased Gunpowder drop rate
- Increased Shotgun ammo drop amount by 1.5x
- Increased SMG ammo drop amount by 1.3x
- Increased Magnum ammo drop amount by 1.5x
- Increased Rifle ammo drop amount by 1.3x
- Can Now Obtain Up to 60% Damage Reduction
- Can Now Obtain Up to +40% Movement Speed
- TUTORIAL MENU ITEM REPLACED WITH MOD NOTES
- CONTAINS IMPORTANT MOD INFORMATION!!!!
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~MERCHANT SHOP~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- Striker Charm Available in All Difficulties
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~CHARMS LEON STORY [THEY ARE ALL CHANGED!]~~~~~~~~~~~~~~~~~~~~
- FIXED TURTLE CHARM TEXT
- New Charm > Leon With Shotgun is now: Resistance Charm I
- Resistance Charm I effects - 40% Ammo Resale Value, +5% Movement Speed, +5% Damage Reduction
- New Charm > Leon With Handgun is now: Resistance Charm II
- Resistance Charm II effects - 30% off Knife Repairs, +10% Movement Speed, +10% Damage Reduction
- New Charm > J.J. Charm is now: Melee Master Charm
- Melee Master Charm > 40% off Resources, +20% Melee Damage, +20% Melee Critical Chance
- New Charm > Luis Sera Charm is now: Knife Master Charm
- Knife Master Charm > +20% Weapon resale value, +50% Knife Damage, 20% off Knife Repairs
- New Charm > Chicken Charm is now: Speed Charm
- Speed Charm > +100% Health Recovery for all egg types, +10% Movement Speed, -1 Gunpowder used when crafting
- New Charm > Black Bass Charm is now: Healer Charm
- Healer Charm > +100% Health Recovery for black bass, +30% Health Recovery from Green Herbs, +30% Health Recovery from Vipers
- New Charm > Ada Wong Charm is now: Bolt Thrower Master Charm
- Bolt Thrower Master Charm > 30% off body armor repairs, +50% Bolts Craft Bonus Frequency, +30% Attachable Mines Bonus Craft Frequency
- New Charm > Cute Bear is now: Ultimate Crafting Charm
- Ultimate Crafting Charm > -1 Gunpowder used when crafting, +40% Handgun/SMG/Shotgun/Rifle Bonus Craft Frequency
- New Charm > Don Jose is now: Swift Charm I
- Swift Charm I > +15% Handgun Ammo Bonus Craft Frequency, +5% Movement Speed
- New Charm > Don Esteban Charm is now: Protector Charm I
- Protector Charm I > +15% Shotgun Shells craft bonus frequency, +5% Damage Reduction
- New Charm > Don Diego is now Knife Rookie Charm
- Knife Rookie Charm > +15% rifle ammo craft bonus frequency, +5% Knife Damage
- New Charm > Dr. Salvador Charm is now Melee Rookie Charm
- Melee Rookie Charm > +20% rifle ammo craft bonus frequency, +5% Melee Damage
- New Charm > Zealot w/ Shield is now: Melee Gambler Charm I
- Melee Gambler Charm I > +20% Shotgun shells bonus craft frequency, +5% Melee Critical Chance
- New Charm > Bella Sisters is now: Swift Charm II
- Swift Charm II > +20% Magnum Ammo Bonus Craft Frequency, +7% Movement Speed
- New Charm > Zealot w/ Scythe Charm is now: Protector Charm II
- Protector Charm II > +20% Submachine Gun ammo craft bonus frequency, +7% Damage Reduction
- New Charm > Don Manuel is now Knife Veteran Charm
- Knife Veteran Charm > +15% submachine gun ammo craft bonus frequency, +10% Knife Damage
- New Charm > Soldier w/ hammer Charm is now Melee Veteran Charm
- Melee Veteran Charm > +20% Handgun Ammo craft bonus frequency, +15% Melee Damage
- New Charm > Zealot w/ bowgun is now: Melee Gambler Charm II
- Melee Gambler Charm II > +20% Bolts craft bonus frequency, +10% Melee Critical Chance
- New Charm > Soldier w/ dynamite is now: Swift Charm III
- Swift Charm III > +30% attachable mines Craft bonus Frequency, +9% Movement Speed
- New Charm > Leader Zealot Charm is now: Protector Charm III
- Protector Charm III > +10% Health Recovery for Green Herbs, +10% Damage Reduction
- New Charm > Soldier w/ stun-rod is now Knife Elite Charm
- Knife Elite Charm > +15% Bolts craft bonus frequency, +15% Knife Damage
- New Charm > Isabel Charm is now Melee Elite Charm
- Melee Elite Charm > +30% health recovery for vipers, +20% Melee Damage
- New Charm > Don Pedro is now: Melee Gambler Charm III
- Melee Gambler Charm III > +30% health recovery for vipers, +15% Melee Critical Chance
- New Charm > Maria Charm is now: Luck Charm
- Luck Charm > 15% Magnum ammo craft bonus frequency, +5% Handgun Ammo Drop Rate
- New Charm > Ashley Graham Charm is now: Better Luck Charm
- Better Luck Charm > 50% health recovery for green herbs, +10% Handgun Ammo Drop Rate
- New Charm > Merchant Charm is now: Greater Luck Charm
- Greater Luck Charm > 5% off weapon upgrades, +15% Handgun Ammo Drop Rate
- New Charm > Rhinoceros Beetle is now: Healing Luck Charm
- Healing Luck Charm > +50% recovery item resale value, +5% Red Herb Drop Rate
- New Charm > Iluminados Emblem is now: Melee Perfectionist Charm
- Melee Perfectionist Charm > +30% Melee critical hit rate, +30% Melee Damage
- New Charm > Striker Charm is now: Swift Charm IV
- Swift Charm IV > +10% Movement Speed, +15% submachine gun ammo craft bonus frequency
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~GAMEPLAY~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- All the charms are now found throughout the game
- Some Charms are found in the enviornment, while others may be on enemies
- 2 Charms are Found Per Chapter!!! (There are none on 16)
- There is only ONE Charm Found on Both Chapter 14 and 15!!!
- Added More Objects to the game
- Added More Overall Enemies to the game
- Added some Bigger Enemies to the game
- Added new encounters that can drop special loot, or be used to progress Listed Below:
- Added New Encounter Chapter 1
- Added New Encounter Chapter 2
- Added New Encounter Chapter 3
- Added New Encounter Chapter 4
- Added New Encounter Chapter 5
- Added New Encounter Chapter 10
- Edited a few notes throughout the game to give new information
- NEW DOUBLE ENEMIES MOD VERSION - Double enemies version doubles nearly all enemy spawns
- DOUBLE ENEMIES VERSION - Increase Ammo Drop Amount by 2X
- DOUBLE ENEMIES VERSION - Increase Money Drop Amount by 100 of the original value (so a 100 drop would now be 200)
- DOUBLE ENEMIES VERSION - Some Events Modified since there are now double the enemies!
- DOUBLE ENEMIES VERSION - Kill the First Few Enemies, they drop good ammo!
- NEW NIGHTMARE+ VERISON - Removes the wait between enemy attacks completely and enemies can and will attack together
- NEW ULTRA-NIGHTMARE VERSION - Combines DOUBLE ENEMIES and NIGHTMARE+, GOOD LUCK!
- Added a Boot Knife Drop To Chapter 1 before Village Fight
- Restored Chapter 6 Typewriter
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~BOSSES~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- DEL LAGO
- REDUCED Del Lago HP by 40%
- MENDEZ
- Less wait between Mendez Attacks
- Mendez Enrages more
- SALAZAR
- Moves Quickly Now in All Versions
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~SEPARATE WAYS~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~BALANCING~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- Increased Handgun ammo drop amount by 1.5x
- Increased Gunpowder drop rate
- Increased Shotgun ammo drop amount by 1.5x
- Increased SMG ammo drop amount by 1.3x
- Increased Magnum ammo drop amount by 1.5x
- Increased Rifle ammo drop amount by 1.3x
- Can Now Obtain Up to +60% Damage Reduction
- Can Now Obtain Up to +50% Movement Speed
- REDUCED GARRADOR DAMAGE
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~CHARMS ADA STORY [THEY ARE ALL CHANGED!]~~~~~~~~~~~~~~~~~~~~
- New Charm > Don Jose is now: Resistance Charm I
- Resistance Charm I > +15% Handgun ammo craft bonus frequency, +10% Damage Reduction, +10% Movement Speed
- New Charm > Don Manuel is now: Melee Charm
- Melee Charm I > +15% submachine gun ammo craft bonus frequency, +20% Melee critical hit rate, +20% Melee Damage, +30% health recovery from herbs
- New Charm > Don Diego is now: Resistance Charm II
- Resistance Charm II > +15% rifle ammo craft bonus frequency, +15% Damage Reduction, +15% Movement Speed
- New Charm > Don Esteban is now: Knife Expert Charm
- Knife Expert Charm > +15% shotgun shells craft bonus frequency, +20% Knife Damage, +20% off Knife Repairs
- New Charm > Striker Charm is now Swift Charm
- Swift Charm > +15% Movement Speed
- New Charm > Cute Bear is now: Ultimate Crafting Charm
- Ultimate Crafting Charm > -1 Gunpowder used when crafting, +40% Handgun/SMG/Shotgun/Rifle Bonus Craft Frequency
- New Charm > Iluminados Emblem is now: Melee Perfectionist Charm
- Melee Perfectionist Charm > +30% Melee critical hit rate, +30% Melee Damage
- New Charm > Ada Wong Special Charm is now: Knife Master Charm
- Knife Master Charm > Rips shields away from certain enemies, +30% Knife Damage, +5% Handgun Ammo Drop Rate
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Version 1.6.1
- Fixes Seperate Ways Crafting Crashes
- Lowers Knight Damage in Seperate Ways
- Lowers Garrador Damage in Seperate Ways
- Fixes De-spawning custom enemies for Leon and Ads's Story
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Version 1.6
- ==========================SEPARATE WAYS CHANGES=======================
- --------------------------DIFFICULTY SETTINGS--------------------------
- Added Inferno Version
- Added High Health Enemy Version
- Forces the game to the Max Ranking for Each Difficulty
- Hardcore and Professional Now Feel and Use Their Own Difficulty Settings
- Hardcore enemies now are the same as if it were the highest Game Rank of Professional before it was changed.
- Hardcore enemies attack even more often
- Hardcore Slightly Harder
- Professional is now Harder
- Professional Player Damage Received Increased from 2.0 to 2.5 (Dont Worry, There's Stuff For Damage Reduction Now!)
- Professional Enemies Attack VERY often and take lesser breaks
- Professional KnifeReduceRate Increased
- --------------------------GAMEPLAY--------------------------
- MORE ENEMIES ADDED!
- PROFESSIONAL HAS EVEN MORE ENEMIES THAN OTHER DIFFICULTIES
- A few Bigger Enemies
- Some Enemies Drop Good Items...
- Weapons are no longer found in the found and must be purchased instead
- Removes a weight
- Added Autosave on PRO after First Black Robe
- Removed another autosave later on
- Made some sections harder
- Turret Puzzle Change
- Medallion Request Locations Changed
- Medallion Requests award additional Spinels
- Herb Healing Effectiveness Reduced to 60%, Green + Red + Yellow Mixtures and First Aid Sprays still heal fully
- --------------------------Inventory--------------------------
- Starting Inventory Changed
- Begin the Game with 5 Spinels
- Begin the Game with 10000 PTAS
- Tatical Knife Removed
- Hand Grenade Removed
- TMP Starts with 5 Ammo
- BlackTail Replaced
- --------------------------SPINEL REWARD SHOP--------------------------
- Medallion Requests award 3 additional Spinels
- Increased Ada Wong Special Charm to 10 Spinels
- Removes Black Case (CQC)
- Removes Red Case (Agility)
- Removes Carbon Case
- Removes Vintage Case
- Adds 8x12 Case
- Adds 8x13 Case
- Increases Exclusive Upgrade Ticket Cost by 5 Spinels
- Adds Butterfly Lamp
- Adds Golden Lynx
- Adds RPG
- Adds Infinite Red Rubys
- Adds Infinite Boot Knives
- --------------------------SHOP--------------------------
- Removes Red9 Purchase
- Removes 8x12 Case
- Removes 8x13 Case
- Adds Black Case (CQC)
- Adds Red Case (Agility)
- Doubles Price of Most Items
- Reduces First Aid Spray Purchase Price
- Reduces First Aid Spray Selling Price
- Removes RPG
- --------------------------ENEMIES--------------------------
- All Enemies have had their stats converted over from Nightmare (Leon) for Separate Ways
- Regenerador Damage Changes
- Reduced Archer Damage for Zealots
- --------------------------BOSSES--------------------------
- Mendez is faster
- Pesanta (Black Robe) - Damage Increased
- Pesanta - 25% HP Increase
- Pesanta - Teleport Speed Increase
- Pesanta - Can Teleport More Often
- Pesanta - Teleport Cooldown Decreased
- Pesanta - Speed Slightly Increased
- Pesanta - Will Attempt to trap the player more often
- Pesanta (Phase 2) - Fog Density Increased
- Pesanta - Clones can Attack More Frequently
- El Gigante - 25% HP Increase
- El Gigante - Can throw rocks when closer to the player
- El Gigante - Less wait between rock throws
- El Gigante - Less wait between attacks
- El Gigante - Less DownTime
- El Gigante - Can run longer
- El Gigante - Requires more damage to be stunned
- El Gigante - No longer affected by flashes
- El Gigante - Faster
- El Gigante - Damage Increase
- U3 - 25% HP Increase
- U3 - Damage Increased
- U3 - Less Burrow Time
- U3 - Stunned For Less Time
- U3 - Needles Stay in the Ground Longer
- U3 - Needles Bigger
- U3 - Slightly Faster
- U3 - Attacks more frequently
- Saddler - 25% HP Increase
- Saddler - Damage Increased
- Saddler - Slightly Faster
- Saddler - Attacks Much More
- --------------------------ATTACHE CASE--------------------------
- Attache Cases have been changed and have new effects (not the same as Leon)
- NOTE: The Silver, Black, and Red Case will showup Wrong in-game. They share the same message string as Leon and cannot be changed.
- SILVER CASE EFFECTS -
- +5% Handgun Ammo Drop Rate
- +25% Handgun Bonus Craft Frequency
- +25% Submachine Gun Ammo Bonus Craft Frequency
- CLOSE-QUARTERS COMBAT CASE -
- 15% Damage Reduction
- +20% Knife Power
- +20% Melee Damage
- +10% Melee Critical Chance
- 30% Off Knife Repairs
- AGILITY CASE -
- +5% Red Herb Drop Rate
- +5% Green Herb Drop Rate
- +10% Movement Speed
- RESOURCEFUL CASE -
- +5% Resource (L) Drop Rate
- +5% Resource (S) Drop Rate
- PROTECTIVE CASE -
- +5% Green Herb Drop Rate
- +35% Shotgun Bonus Craft Frequency
- 35% Damage Reduction
- -25% Movement Speed
- --------------------------CRAFTING--------------------------
- Crafting Changes Similar to Nightmare (Leon)
- Blast Arrows x2 Requires 1 Hand Grenade and 5 Gunpowder
- ==========================NIGHTMARE CHANGES=======================
- Turtle Charm now provides 30% Damage Reduction
- Turtle Charm Movement Speed Reduction Reduced to 20%
- Fixed Yellow Herb in Spinel Shop providing a bit too many herbs...
- Regenerador Damage Changes
- Added No Damage Changes Version (Enemies will deal vanilla game damage)
- Added High Health Enemy Version meant for NG+
-
Version 1.5.1
- Added missing items from shop, these still ARE missable if you do not find them
- Added Broken Butterfly Drop
- Added Blacktail Item Spawn
- Added Stingray Item Spawn
- Added Treasure Map - Castle Drop
- Added Treasure Map - Island Drop
- Buffed Merciless Knight Fight
-
Version 1.5
- --------------------------DIFFICULTY SETTINGS--------------------------
- Forces the game to the Max Ranking for Each Difficulty
- Hardcore and Professional Now Feel and Use Their Own Difficulty Settings
- Hardcore enemies now are the same as if it were the highest Game Rank of Professional before it was changed.
- Hardcore enemies attack even more often
- Hardcore Slightly Harder
- Professional is now Harder
- Professional Player Damage Received Increased from 2.0 to 2.5 (Dont Worry, There's Stuff For Damage Reduction Now!)
- Professional Enemies Attack VERY often and take lesser breaks
- Professional KnifeReduceRate Increased
- Professional Burn Damage Increased
- Professional Freeze Damage Increased
- --------------------------GAMEPLAY--------------------------
- MORE ENEMIES ADDED!
- PROFESSIONAL HAS EVEN MORE ENEMIES THAN OTHER DIFFICULTIES
- NOTE: A few sections of the game could not have custom enemies. Novistadors also do not work when custom placed.
- Removes the "Bigger Enemies" as there is no point of them with actual more enemies
- Added more treasure to the game
- Slightly Adjusted Village Survival
- Changed up Cabin Survival a bit more
- Adjusted another Typewriter location
- Moves some more Items around
- Moves some more Keys around
- Re-Adds Red9 To Chest in Chapter 4 (Personally Did not see much use to remove it here)
- Re-Adds AR back to Chest
- Removed Combat Knife at Mendez House (Selling More than 1 Combat Knife Could Cause a Crash)
- Changes some weight locations
- Another Ladder Becomes Broken Somewhere
- Removed Combat Knife At Krauser. Can not have mult iple, and Apparently there is a Respawning Knife there.
- Statue of Ramon Changes
- Chapter 12 Elevator Segment Changes
- Adjusts Chapter 13 Lazer Positions
- Reduced the healing effectiveness to 50% (Except First Aid Sprays and Red+Yellow+Green Herb Combo)
- Yellow Herb Mixtures Instead Now Increase Health by 90% of Original Value
- Green+Red+Yellow Mixture Will Increase Maximum Health 30% More of Original Value
- Start with 15 Spinels instead of 10
- Start with 10000 Pesetas instead of 5000
- --------------------------ENEMIES--------------------------
- GANADOS
- Slightly Decreased Frontal Grab Damage (Not Plagas)
- Increased Plagas Grab Damage Slightly
- ZEALOTS
- Slightly Decreased Frontal Grab Damage
- Slightly Decreased Back Grab Damage
- Slightly Decreased Back Grab DPS
- Slightly Increased Frontal Grab DPS
- SOLDIERS
- Slightly Decreased Frontal Grab Damage
- Slightly Decreased Back Grab Damage
- Slightly Decreased Back Grab DPS
- Slightly Increased Frontal Grab DPS
- Reduced Throwing Axe Damage
- Reduced Bat Heavy Attack Damage
- Reduced Archer Damage
- GARRADOR
- Slightly Decreased Requirement to Survive an Attack
- --------------------------Bosses-------------------------
- Slight Del Lago Alteration
- Added More Debris to Del Lago
- Reduced Mendez Chase Speed
- Reduced Salazar Damage
- Reduced Krauser Form 2 Damage
- Slightly Reduced Overall Saddler Damage to Player
- --------------------------ATTACHE CASE--------------------------
- Reworked Attache Cases, each one provides new bonuses listed below:
- Silver Case (Leon's Signature Case) =
- +5% Handgun Drop Rate
- +15% Handgun Ammo Craft Bonus Frequency
- +15% Shotgun Ammo Craft Bonus Frequency
- +20% Health Recovery from Herbs
- 5% off Weapon Upgrades
- Black Case (Close-Quarters Combat Case) =
- 10% Damage Reduction
- +20% Knife Power
- +20% Melee Damage
- +10% Melee Critical Chance
- 15% Off Knife Repairs
- Red Case (Agility Case) =
- +5% Red Herb Drop Rate
- +10% Movement Speed
- 10% Off Body Armor Repairs
- +5% Resource L Drop Rate
- +35% Attachable Mines Bonus Craft Frequency
- --------------------------CHARMS--------------------------
- New Charm - Turtle Charm. Provides 15% Damage Reduction, but move 25% slower!
- ------------------------SPINEL SHOP--------------------------
- Made most of the items always available in the Spinel Shop, instead of having to wait to like Chapter 7
- Adds/Removes some items from the Spinel Shop
- Adds New Charm
- Increased RPG to 110 Spinels since there are now more in the game
-
Version 1.4.2
- Fixes one-shot kill bug that some users experience
-
Version 1.4
- V1.4 BIG UPDATE/ADDITONS [AVOID READING IF WANTING TO AVOID SPOILERS!!!]
- Burn Damage now affects Leon immediately
- Burn Damage Heavily Increased
- Leon Takes Longer to Recover after being burned (Torches Actually do something now!)
- Freeze Damage Increased
- Increased damage from Tripwires
- Some Key Items are now different from V1.3
- Some Jewel/Treasure locations are different from V1.3
- New Key Item Locations for some items previously not changed
- Some keys/Items can be found on enemies, lookout!
- Most weapons found around the game (like the Red9) have been moved
- Reduced the amount of Typewriters available throughout the game (NOTE: There are still Typewriters before bosses)
- Some Typewriter locations have been moved
- Professional Mode is a little harder now due to the change above and gives it more difference than Hardcore.
- More Event Changes (Not all listed Below)
- Chapter 8 Castle Battlements Section is harder
- Chapter 9 Knights section is harder
- Chapter 9 Ashley Segment is harder
- Chapter 9 Knights will attempt to trap Ashley when going under bookcases, mostly resulting in death. BEWARE!
- Changes up many of the encounters throughout the game
- Merciless Knight Request even harder, but awards 2 more Spinels (15 Total)
- Double Garradors Fight Harder
- Chapter 11 minecart section is harder
- Chapter 11 Minecart lean is MUCH more strict
- Chapter 11 Krauser Knife Fight is much longer, time to test your knife skills
- Chapter 12 Lift Enemies have regular HP
- Chapter 13 some laser turret positions moved
- Chapter 14 Wall is no longer damaged by weapons
- Chapter 14 Wrecking Ball Segment is harder
- AA Gun has more HP
- AA Gun can not be destroyed with weapons anymore, only the Turret
- Combat Knife Re-Added and is findable
- Combat Knife is also now purchasable, but for a price.
- ENEMIES
- A lot of enemies now have new spawn locations
- A lot of enemies will carry different weapons than usual
- Enemies can now throw more weapons
- Enemies can now enter some areas that they were not able to
- Changes some enemy types
- Crossbow Bolts travel faster
- More Enemy Stat Changes
- Ganados Attack more often
- Zealots Attack even more often
- Soldiers Attack very often
- All Plagas types available in all chapters
- More Plagas throughout the game
- Some Enemies now have different stats
- Enemies move faster when not in view of the camera
- Enemies can attack from a further distance
- Ganados, Zealots, and Soldiers do not attack less with depending on the DA
- Enemies stand around doing nothing less often
- Less cooldown between enemy attacks
- Novistadors are now invisible when on the ground
- More Regeneradors Transform
- NEW ENEMY TYPE - BIGGER ENEMIES
- Bigger Enemies are slightly bigger than the usual version of the enemy
- Bigger Enemies have more HP than the regular enemy
- Due to Bigger Enemies Size, they can attack from a further range, but they also have a larger hitbox making them easier to shoot.
- BOSSES
- Del Lago now has changes (FINALLY!)
- Del Lago HP Increased
- Del Lago HP no Longer affected by Game Rank (DA)
- Del Lago Boat Max HP no longer affected by Game Rank (DA)
- Del Lago Damage Increased
- Del Lago Debris Damage Increased
- Del Lago Slightly Smaller
- Del Lago takes an additional hit before retreating
- Del Lago Routing Changed
- Bella Sisters Size Altered
- Bella Sisters AI Slighlty Changed
- Mendez-Chase Sequence is harder
- Mendez-Chase increased damage
- Mendez-Chase is bigger
- Mendez-Chase is faster
- Chapter 8 El Gigante throws rocks more frequently
- Chapter 8 El Gigante takes more cannonballs to be killed
- Double El Gigantes is harder
- Krauser Knife Fight has more HP
- Salazar "Slimebomb" damage increased (the things he drops around the arena)
- Salazar moves slightly faster than V1.3
- Salazar attacks more often
- Chapter 14 Krauser Fight 1 has more HP (Was never changed before)
- Chapter 14 Krauser Part 2 has more health before leaving (Was never changed before)
- Chapter 14 Krauser Fight 2 has more HP (Was never changed before)
- Krauser Phase 2 has slightly more health
- Krauser Phase 2 is slightly faster
- Krauser Phase 2 dodges more often
- Novistadors have regular HP during Saddler Boss
- Novistadors can still go invisible during Saddler Boss
- Saddler Part 2 Damage increased
- MERCHANT SHOP
- Reduced Sell Value of First Aid Sprays
- Reduced Sell Value of Green + Red + Yellow
- SPINEL SHOP
- Removed Attachable Mines
- Added Combat Knife
- Matilda increased to 10 Spinels
- ITEM CRAFTING
- Increased Gunpowder for Shotgun Shells and reduced craft ammount
- Reduced Small Resource Crafting to 1 Boot Knife
- DROP-RATE CHANGES
- Reduced the drop-rate of Kitchen and Boot Knives (Some Enemies Still drop knives 100%)
- Can only gain a Kitchen or Boot Knife if you do not have any
- Kitchen and Boot Knives drop with no Durability remaining, meant only for crafting or to escape a grab
- MUCH MORE TO DISCOVER IN-GAME!
-
Version 1.3.1
- Removes the Mysterious Cube in Chapter 8
-
Version 1.3
- GAMEPLAY CHANGES
- More Hits can now be survived with enough HP and or Armor (Reduced one-shots). Enemies affected below. Can't have nerfs without buffs, right?
- Chapter 1 Village Survival Reworked
- Chapter 1 Early Chainsaw Enemy
- Chapter 5 Cabin Survival Reworked
- Chapter 5 Cabin Survival requires kills only, there is no timer.
- Merchant's Emblems Locations Changed
- Medallion Quests now reward 3 Additional Spinels due to new spawns. Medallions will still be in the same general locations as the original such as CH1 Emblems being anywhere Near/In the Farm.
- Medallion Locations on Map will mislead you, don't bother.
- Strong Foe Requests Harder, but rewards additional Spinels.
- Nearly All Key Item Locations Changed
- Small Key Locations Changed
- Some Jewel Locations have been moved, swapped, or are no longer present. The Treasure Map still works to know original locations, as a new item may be there instead...
- Some Items in Chapters have now been either moved, swapped, or no longer present.
- ENEMY CHANGES
- Molotovs burn for a longer duration.
- Enemy Crossbow shots can now be fired quickly
- Enemy RPG can be fired faster.
- Enemies can attack more often.
- Ganados, Zealots, and Soldiers are all a bit more aggressive.
- Snakes can now possibly kill you!
- Wolf (or dogs) Aggression Increased and are tougher to kill. They were not altered before.
- The Savage Mutt is now much more deadly and hard to takedown, but yields more spinels.
- Chainsaw Enemies actually have their 15% Hp increase now. (Turns out that for most enemies I thought I set more hp to on V1.1, DIDN'T actually get changed)
- Animal-Head Enemy now actually has 15% Hp increase
- Chainsaw Enemies are now more Aggressive
- Chainsaw Sisters are now harder to Kill
- Knights Damage to player reworked. Some Attacks are survivable, even on Professional without armor (Requires a Certain amount of HP)
- Knights AI + Parasite rate reworked.
- Knights are now harder to takedown.
- Merciless Knight is now harder, but awards 5 additional Spinels.
- Novistador Damage to player reworked. Some Attacks are survivable, even on Professional without armor (Requires a Certain amount of HP)
- Novistadors are tougher to takedown.
- Garradors now have their HP increase.
- Garradors attacks can now be survived on any difficulty (Requires a lot of Health + Armor)
- Garradors AI changed a bit.
- Soldier Axe Throw is now Survivable
- Can now survive Regenerador ranged attack
- Regeneradors AI improved + Much more aggressive
- The Wandering Dead Request Awards 2 Additional Spinels
- BOSS CHANGES
- El Gigantes now actually have 25% More hp (It wasn't before lol)
- El Gigantes Damage to Player Reworked
- El Gigantes AI and Fight are now work differently. GOOD LUCK!
- Mendez Phase 1 More Aggressive
- Mendez Phase 2 less wait between attacks
- Mendez Phase 2 moves faster when enraged
- Verdugo AI Changes + Aggression
- Verdugo Damage to Player Reworked
- Salazar Slight Damage Tuning
- Salazar AI Changes
- Salazar Changes Positions Quicker
- Salazar Golden Egg Damage Reduced by 75%
- Krauser Phase 1 More Aggressive
- Krauser Phase 2 Damage to Player Reworked. Nearly all attacks are survivable on Hardcore/Pro with Armor + Enough HP
- Saddler Damage to Player Reworked. Some attacks are now survivable on harder difficulties. Requires HP + Armor
- Saddler Dashes and Attacks more Often
- Saddler Tougher to Defeat
- Saddler Starts with All 4 Eyes Open.
- OTHER CHANGES
- Starting Inventory Loadout Changed
- Now start with 10 Spinels and 5000 PTAS
- Combat Knife in Starting Inventory replaced with TMP (Has Ammo).
- Combat Knife No Longer Available, Leon forgot it in the car and now it's gone. Taking care of those knives will be even more important!
- SG-09 R Replaced with Punisher in Starting Inventory
- First Aid Spray Replaced with GRY in Starting Inventory
- Green + Green + Yellow now is 30% Less Effective (Forgot to change it Prior)
- Green + Green + Yellow increases Max HP by an Additional 25%
- MORE CRAFTING RECIPES + CHANGES (NOTE, HERB COMBINATIONS CAN STILL BE DONE BY WHILE IN THE ATTACHE CASE BY PRESSING THE "MOVE" BUTTON AND DRAGGING HERBS ONTO ONE ANOTHER)
- SMG Ammo can be crafted Starting on Chapter 1 (6 Gunpowder, 15 Handgun Ammo)
- Shotgun Ammo Not Craftable Until Chapter 2
- Crafting Shotgun Ammo Now Requires 1 Large Resource and 5 Gunpowder, gives slightly more ammo
- Resource (S) can now has two crafting variants. (1 Kitchen Knife + 15 Handgun Bullets) or (2 Boot Knives + 10 Handgun Bullets)
- Can now craft Hand Grenades
- Can now craft a Laser Sight (It is possible to craft one on Chapter One)
- Green Green Mixture + Resources (S) can now also craft first aid sprays
- Resource L now takes Rifle Bullets instead of Handgun Bullets to craft.
- SPINEL SHOP CHANGES
- Removed Laser Sight (Because it is craftable)
- Removed Fighting Knife
- Yellow Herbs Price Reduced from 3 to 2
- LE5 Reduced from 40 to 30
- Added SG-09 R for 3 Spinel
- Added Ornate Necklace
- RPG now is 100 Spinel due to more spinels in the game. Either save-up mostly all spinels for an RPG, or don't get one.
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Version 1.2
- Here is V1.2 Changes:
- Fixes AI bug in V1.1 (SORRY!)
- Healing Effectiveness Reduced by 30% for herbs. This is due to the addition of being able to craft first aid sprays (still fully heals) or promote GRY Mixtures.
- Green + Red + Yellow Increases more max health 25% and will still heal you fully.
- Green + Yellow Increases more max health by 15%
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Version 1.1
- Nightmare V1.1 Changelog
- - ADDED INFERNO VERSION (FOUND UNDER OPTIONAL FILES)
- - Increased the HP of Bosses by 25%
- - Increased the speed of all enemies by 50% (INFERNO ONLY)
- - Strong Foes (Garradors, Chainsaw Enemies Etc) HP Increase by 15%
- - Krauser Flash Grenades no longer damage you
- - Mendez Phase 1 much harder to bring down
- - Mendez Phase 1 stays down slightly longer
- - Regeneradors now regenerate instantly and can ONLY be killed by weakpoints
- - NEW CRAFTING RECIPES ------ CHECK CRAFTING MENU
- - All Crafting Recipes have been changed
- - Enemy AI has been improved and more Aggressive
- - Enemies will team-up more to kill you
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Version 1.0
- ADDED THE MOD
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- Author's activity
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January 2025
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09 Jan 2025, 7:32PM | Action by: Multi202
Attribute change
'Description changed.'
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09 Jan 2025, 7:29PM | Action by: Multi202
Attribute change
'File \'BETTER DROPS ADD-ON REGULAR\' changed to \'BETTER DROPS ADD-ON (REGULAR)\'.'
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09 Jan 2025, 7:26PM | Action by: Multi202
Attribute change
'File \'BETTER DROPS ADD-ON REGULAR\' description changed.'
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09 Jan 2025, 7:25PM | Action by: Multi202
Attribute change
'File \'BETTER DROP TABLE ADD ON V2\' changed to \'BETTER DROP TABLE ADD ON (HEAVY)\'.
File \'BETTER DROP TABLE ADD ON (HEAVY)\' description changed.'
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09 Jan 2025, 7:24PM | Action by: Multi202
Attribute change
'File \'BETTER DROPS ADD-ON FOR DOUBLE ENEMY VERSIONS\' changed to \'BETTER DROPS ADD-ON REGULAR\'.
File \'BETTER DROPS ADD-ON REGULAR\' description changed.
File \'BETTER DROPS ADD-ON REGULAR\' category changed to Main Files.'
November 2024
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19 Nov 2024, 6:20AM | Action by: Multi202
Attribute change
'Description changed.'
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19 Nov 2024, 6:17AM | Action by: Multi202
Attribute change
'File \'BETTER DROP TABLE ADD ON\' changed to \'BETTER DROP TABLE ADD ON V2\'.'
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19 Nov 2024, 6:16AM | Action by: Multi202
Attribute change
'File \'BETTER DROP TABLE ADD ON\' description changed.'
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19 Nov 2024, 6:15AM | Action by: Multi202
Attribute change
'File \'BETTER DROP TABLE ADD ON\' description changed.'
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19 Nov 2024, 6:14AM | Action by: Multi202
File added
'BETTER DROP TABLE ADD ON [version 2.0]'
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19 Nov 2024, 6:12AM | Action by: Multi202
File added
'BETTER WEAPONS ADD ON V1.1 [version 1.1]'
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19 Nov 2024, 6:10AM | Action by: Multi202
Attribute change
'Summary changed.
Description changed.'
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15 Nov 2024, 7:47PM | Action by: Multi202
Attribute change
'File \'BETTER WEAPONS ADD ON\' description changed.'
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15 Nov 2024, 6:54PM | Action by: Multi202
Attribute change
'File \'No Modified Enemy Damage Add On\' description changed.'
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15 Nov 2024, 6:50PM | Action by: Multi202
Attribute change
'Description changed.'
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15 Nov 2024, 6:46PM | Action by: Multi202
Attribute change
'Summary changed.
Description changed.'
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15 Nov 2024, 6:37PM | Action by: Multi202
File added
'No Modified Enemy Damage Add On [version 1.0.0]'
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15 Nov 2024, 6:31PM | Action by: Multi202
File added
'BETTER WEAPONS ADD ON [version 1.0.0]'
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15 Nov 2024, 6:29PM | Action by: Multi202
File added
'ONLY Better Bolt Thrower Add On [version 1.0.0]'
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12 Nov 2024, 6:31PM | Action by: Multi202
Attribute change
'Description changed.'
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- Mod page activity
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June 2025
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28 Jun 2025, 4:46PM | Action by: Kansas33
Tracked
'NIGHTMARE V1.7.2'
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28 Jun 2025, 2:30PM | Action by: iamunitedAA
Tracked
'NIGHTMARE V1.7.2'
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27 Jun 2025, 5:31AM | Action by: visvin
Endorsed
'NIGHTMARE V1.7.2'
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27 Jun 2025, 12:38AM | Action by: elvizgz2009
Endorsed
'NIGHTMARE V1.7.2'
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26 Jun 2025, 8:03PM | Action by: iEvil0799
Endorsed
'NIGHTMARE V1.7.2'
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25 Jun 2025, 10:25PM | Action by: Coleisgay45
Tracked
'NIGHTMARE V1.7.2'
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25 Jun 2025, 6:05PM | Action by: realMrWayne
Endorsed
'NIGHTMARE V1.7.2'
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25 Jun 2025, 1:03PM | Action by: ly894150
Endorsed
'NIGHTMARE V1.7.2'
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25 Jun 2025, 7:26AM | Action by: Cursingakenaten
Endorsed
'NIGHTMARE V1.7.2'
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25 Jun 2025, 1:58AM | Action by: crixo0zero
Endorsed
'NIGHTMARE V1.7.2'
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24 Jun 2025, 4:34PM | Action by: BITTUA19990
Endorsed
'NIGHTMARE V1.7.2'
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24 Jun 2025, 3:37PM | Action by: AndreMB05
Tracked
NIGHTMARE V1.7.2
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23 Jun 2025, 9:41PM | Action by: viopsy
Tracked
NIGHTMARE V1.7.2
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23 Jun 2025, 10:29AM | Action by: mokichikunn
Endorsed
'NIGHTMARE V1.7.2'
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22 Jun 2025, 7:33PM | Action by: saudalsadoan
Tracked
'NIGHTMARE V1.7.2'
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22 Jun 2025, 7:33PM | Action by: saudalsadoan
Endorsed
'NIGHTMARE V1.7.2'
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22 Jun 2025, 2:59PM | Action by: Helasius
Endorsed
'NIGHTMARE V1.7.2'
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22 Jun 2025, 2:38PM | Action by: YouZiDaRen
Endorsed
'NIGHTMARE V1.7.2'
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22 Jun 2025, 2:23PM | Action by: puppet1918
Tracked
'NIGHTMARE V1.7.2'
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22 Jun 2025, 11:42AM | Action by: Legend1ryPlayer
Tracked
'NIGHTMARE V1.7.2'
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