About this mod
An extensive framework for weapon mods.
- Requirements
- Permissions and credits
- Donations
>>_FEATURE_OVERVIEW
=================================
- AWF: Weapon Stat Editor
Supports: DX11 | DX12
Included with Advanced Weapon Framework, this feature enables the adjustment of nearly every weapon parameter.
Hovering over a parameter reveals a tooltip; however, the effects of some parameters are still unknown (TBD).
Customized stats can be saved, shared, and bundled with weapon mods.
Some strange behavior can occur with weapon upgrades. - AWF: Night Sights
Supports: DX12
Introduces the ability to toggle Night Sights using hotkeys. The hotkeys, color and intensity of the Night Sights can be customized.
Modders can make a weapon mod compatible by naming the night sight submesh as NightSight, NSight, or NS.
Also supports 'Dot Sights' after update 1.5.65, by naming the Dot Sight submesh as RedDotSight, DotSight, DSight, RDS or DS.
Supported Weapons:
VP70 | M19 | JMB | SAA | MUP | HSC | SLS60 | W870 | MQ11 | LE5 | DE50 | SE-OG | SE-C | SE-J | SE-A
Controls:
K&M: [HOLD] Right Mouse Button + [PRESS] E
Gamepad: [HOLD] LT (L2) + [PRESS] A (X) - AWF Night Sights: Weapons
Supports: DX12
Adds Night Sights (by changing the weapon model) to the following base game weapons:
VP70 | M19 | JMB | SAA | MUP | HSC | SLS60 | W870 | MQ11 | DE50 | SE-OG | SE-C | SE-J | SE-A | SPRK - AWF: Laser Sights
Supports: DX12
Introduces the ability to toggle Laser Sights using hotkeys. The hotkeys, and some Laser Sight parameters can be customized.
This addon is still a work-in-progress and can impact performance when toggling the laser sights.
Supported Weapons:
VP70 | M19 | JMB | SAA | MUP | HSC | SLS60 | W870 | MQ11 | DE50 | SE-OG | SE-C | SE-J | SE-A | SPRK | CFT | GM79 | ATM4 | ATR | MINI
Controls:
K&M: [HOLD] Right Mouse Button + [PRESS] T
Gamepad: [HOLD] LT (L2) + [PRESS] LStick (L3) - AWF: Gunsmith Editor
Supports: DX12
A comprehensive in-game weapon customization system enables modders to create various presets/skins for a weapon, and these presets can be packaged with weapon mods. If a weapon disappears when the Gunsmith Editor is opened, click 'Update Weapon Parts List' ; this addon is still a work-in-progress.
>>_INSTALL
====================
Requirements:
- REFramework
- Script_Core v1.1.0+
Place Advanced Weapon Framework.rar and AWF-AddonXYZ.rar inside ModManager\Games\RE2R\Mods
Install order in Fluffy Mod Manager:
- SCRIPT_CORE
- Advanced Weapon Framework
- AWF Addons
- Any weapon mod utilizing AWF.
>>_UNINSTALL
====================
Delete Advanced Weapon Framework.rar and AWF-AddonXYZ.rar from ModManager\Games\RE2R\Mods
>>_NOTES
====================
- Tested on Resident Evil 2 Remake - RayTracing | DX12
- If you wish to utilize this framework or its features in your mod and have any questions, please feel free to reach out to me on the Modding Haven Discord server, linked below.
>>_CHANGELOG
====================
v1.8.1 - AWF
- Fixed a fatal error in AWF.
v1.8.0 - AWF | AWFLS | AWFNS | AWFNS:WP | AWFGS
- Updated to be up to date with the other versions.
- Updated to be up to date with the RE8 version.
- Code optimization for faster load times.
- Some small UI improvements.
v1.5.65 - AWF | AWFNS | AWFGS
- Updated to be up to date with the RE3R version.
- Improved the UI of the Weapon Stat Editor and the Night Sight Editor.
- The Night Sight Editor now supports customization for Dot Sights.
- Custom Weapon Stats now apply when the inventory is opened.
- Fixed multiple bugs across the script, improving performance and stability.
v1.4.50 - AWF | AWFLS | AWFNS | AWFGS
- Fixed multiple issues with the Gunsmith Editor script.
- The Gunsmith Editor now works in the inventory.
- Updated the UI for the Gunsmith Editor and the Weapon Stat Editor.
- Other bug fixes and optimizations.
v1.4.46 - AWFLS
- Fixed an issue where loading a save would break the laser sights.
v1.4.43 - AWF | AWFLS | AWFNS
- Performance improvements.
- Changed the default Laser Sight controls, for controllers.
v1.4.41 - AWFNS | AWFLS | AWFGS
- Added Laser Sights to more weapons.
- Added Night Sights to the Spark Shot.
- Fixed an issue in the Laser Sights script slightly boosting performance.
- Fixed an issue in the Night Sights script.
- Bumped the version number in the Gunsmith script.
v1.4.40
- Initial release.
>>_CREDITS
====================
- AlphaZomega for his tools, scripts, guidance and help.
- FluffyQuack for his Mod Manager.
- Praydog for REFramework.
- MrBoobieBuyer for his work on DWP.
- Lotiuss for his work on DWP.