Resident Evil 2 (2019)
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Desmondchaser27

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Desmondchaser27

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About this mod

The mod allows you to set fixed adaptive difficulty ranks to each in-game difficulty mode (assisted, standard, hardcore). The game rank entered for each in the gameRankConfig.json file remains true for the entirety of play on that difficulty mode.

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THIS MOD REQUIRES REFRAMEWORK FOR RE2 IN ORDER TO WORK.
On that note, it shouldn't matter whether you are using the DX12 or DX11 version of REFramework.  Both should work if paired with the correct version of RE2.

Like with the RE4 version of the same mod, this mod allows the user to set a fixed adaptive difficulty game rank to the difficulty mode, resulting in a consistent difficulty throughout the entire play experience on a given difficulty mode.


The normal adaptive difficulty game rank possibilities:

Assisted: Rank 1 - 4
Standard: Rank 3 - 8
Hardcore: Rank 8 - 9


You can TECHNICALLY set any difficulty to any rank with this mod.  And it works, regardless of the game's normal rules.  Enemies aggression, speed, damage, accuracy, ammo drop quantities, etc. are ALL affected by the game rank.

But the point is that you can now set a fixed difficulty level for each in-game difficulty to your liking.  And it will remain consistent throughout the entire experience.


How to install:

1. Download ReFramework for RE2: https://github.com/praydog/REFramework/releases
  •  I always use this github release page as you will get the most up-to-date release versions.  Download the "RE2.zip" file from the list under "Assets"

2. Download this mod from the files tab.

3. For ReFramework, open the "RE2.zip" file and only copy the "dinput8.dll" and paste it into the directory where RE2.exe is located.
  • You can find this from Steam by right-clicking the game in your library and selecting "Manage"->"Browse local files".

4. For this mod, open the downloaded zip file ("Adaptive Difficulty Selector <a bunch of numbers>.zip").
  • Copy the "reframework" folder.
  • Paste the folder into the same location as ReFramework's "dinput8.dll".  That is, the location where RE2.exe is located.


Once the mod is installed properly there are now two methods to modify the difficulties:

How to edit (In-Game Editor Method - MORE Recommended):
1. Simply open RE2 after installing the mods.

2. The UI for ReFramework will pop-up.  Once it's done loading resize if necessary by clicking the bottom right of the panel and dragging.

3. Scroll to the last option ("Script Generated UI") and click it.

4.  You can modify each difficulty in real-time during gameplay.  The game will update whenever you click "Save Settings" or load a new save file.  It also continues to update during gameplay as any actions occur that would otherwise affect game rank.

NOTE: You can of course, set any values within range for any difficulty and the game will treat it as normal.  You could be on Assisted and use 9 (Hardcore difficulty's highest possible value) and the game would effectively be as hard as the highest difficulty possibility on Assisted (oddly enough) for the entirety of the game until you change this value.


How to edit (Manual File Method - Less Recommended):
1.  For now, to modify the difficulties manually to a fixed game rank, go into the folder path you pasted into the game's directory:

2. The file to go to will be "reframework/data/RE2_AdaptiveDifficultySelector_Configs".

3. From there you'll see a "gameRankConfig.json" file.  Open it.

4. You can modify the game rank from 1 - 9 for each difficulty.

5. Then whenever you're playing in-game and you select that difficulty it's real underlying adaptive difficulty rank will be fixed to the numbers you set here.


You're ready to play the game.  Have fun!