I spent hours taking mods out of my game to get "Country Pursuits" to work and it turns out it was this mod that broke it.
I was also unable to complete "Brothers and Sisters One and All" and the Catfish Jackson's debt collection mission until I removed this mod, and a random encounter at the logging company broke. I'm sure there's more issues than this but hopefully all this can be fixed, this is a really good mod barring these issues
I also experienced issues with Tool Box mission where you have to acquire the tools to build Beecher's Hope. Once the opening cutscene concludes the game is paused on a black screen.
I love it, when you actually have to navigate yourself through this world, instead of relying on a GPS System on your Horses Neck. Its really nice. But how can I actually see additional cores like those from basic needs and Injuries Overhaul? I have the standart edition, but cant see everything when I press the minimap options button which is ALT for me. Or an alternative question. How can I deactivate everything except for the complete Map configurations when you press the Map button or via Pause Menu? So using only that part of the mod.
Is it possible to hide everything? But keeping the space of the radar? Mods like Needs, and Humidity won't show their needs unless the space of the radar is still there. But I don't want the compass, I want to use the position of the sun to guide me.
Edit: I just discovered how. In case someone is interested. Download the main file from this mod and the "Realistic Navigation Hide Minimap 1.3" version. Then, add into the main file, this two files from "Realistic Navigation Hide Minimap 1.3" version: "0x99083EFB.ymt", and "0x10999067.ymt". Then, also add the "stream" folder.
It still shows the circle of the radar, and your character position (Which won't help you because it doesn't show anything else). So if the mod author knows how to make that invisible also without losing the space, it would be helpful.
Love the mod! I was desperately trying to find a compass mod, but a handheld one. Like you can view the pocket watches to see the time, one that was a functioning compass and could tell you which way you were facing. If anyone does find one, or creates on please let me know, I would love to use them together
Is it possible to retain the No GPS elements (Map always centered and zoomed out) combined with the vanilla radar system. I play this with the immersive minimap mod where I bring it up only when I'm desperate, hence would like to retain the vanilla radar/compass (without the player markings as in this mod : https://www.nexusmods.com/reddeadredemption2/mods/795)
Mods I'm currently playing with : No GPS - No Minimap (removes GPS markings but the map is always centered to player position) Immersive Minimap - Minimap appears only during important events and is togglable
I'm guessing I'm doing sth wrong, cause: - Map does not center when opened - Human and animal blips still seen - Minimap hasn't been replaced
I moved the folder into the lml folder, which is in the root folder (together with the rest of the content of ModLoader). The modmanager recognized it. I enabled and even overwrote it.
Edit: After installing No GPS - No MiniMap (https://www.nexusmods.com/reddeadredemption2/mods/795) and uninstalling it, this mod started working for some reason
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Radar/compas stays the same.
I was also unable to complete "Brothers and Sisters One and All" and the Catfish Jackson's debt collection mission until I removed this mod, and a random encounter at the logging company broke. I'm sure there's more issues than this but hopefully all this can be fixed, this is a really good mod barring these issues
Edit: I just discovered how. In case someone is interested. Download the main file from this mod and the "Realistic Navigation Hide Minimap 1.3" version. Then, add into the main file, this two files from "Realistic Navigation Hide Minimap 1.3" version: "0x99083EFB.ymt", and "0x10999067.ymt". Then, also add the "stream" folder.
It still shows the circle of the radar, and your character position (Which won't help you because it doesn't show anything else). So if the mod author knows how to make that invisible also without losing the space, it would be helpful.
Is it possible to retain the No GPS elements (Map always centered and zoomed out) combined with the vanilla radar system.
I play this with the immersive minimap mod where I bring it up only when I'm desperate, hence would like to retain the vanilla radar/compass (without the player markings as in this mod : https://www.nexusmods.com/reddeadredemption2/mods/795)
Mods I'm currently playing with :
No GPS - No Minimap (removes GPS markings but the map is always centered to player position)
Immersive Minimap - Minimap appears only during important events and is togglable
- Map does not center when opened
- Human and animal blips still seen
- Minimap hasn't been replaced
I moved the folder into the lml folder, which is in the root folder (together with the rest of the content of ModLoader). The modmanager recognized it. I enabled and even overwrote it.
Edit: After installing No GPS - No MiniMap (https://www.nexusmods.com/reddeadredemption2/mods/795) and uninstalling it, this mod started working for some reason