UPDATE 12162019: a new version V1.75 just added: > Vulkan API Support, based on new Reshade 4.5 (Special thanks to Crosire and Thalixte! for this!) > This version don't have 3D Stereoscopic version since still crash with Vulkan API > Download file and detail how to install it you may check from this page: https://www.nexusmods.com/reddeadredemption2/mods/137
How do I uninstall this? I ended up not liking the way it looked and I've deleted all the reshade files, uninstalled, reinstalled, deleted all game and save files and reinstalled again, but it still acts like I've got it installed :(
That weird, what is API that you are using? VULKAN or DirectX12?
for DirectX12 API all you have to do just delete Reshade files. for Vulkan API you should run Reshade installer and then uncheck the Global Reshade Vulkan.
And if you don't see the Reshade message in when you start your game, then it means Reshade already not load at all.
FYI, Reshade never change your original game files or save files, and even your shader cache files!
So we're just gonna ignore the fact that the last photo has Jesse Faden from Control instead of Arthur? I'm intrigued!! Is this another mod you are working on @crubino?
Hi mate You was right, that's Jesse Faden. I and my friend just make a joke based on Control when we were playing it and realize that painting so much like RDR2 world. And yes, as my friend requested... I made for him for Control. It's already uploaded to Nexusmods, if you don't mind please try it :) You may check from here: https://www.nexusmods.com/control/mods/9/
And if you are like to play Starwars: Jedi Fallen Order for this long holiday, you may also check this one: https://www.nexusmods.com/starwarsjedifallenorder/mods/45
UPDATE 11302019: Simple Realistic Reshade for RDR2 3D V1.7: >bring back hyper realistic lighting and colors that appeared in version 1.0. >Added color saturation adjustment inside Reshade UI. (slide it to minus (-) if you still feel the default color is too strong for you). >Stripped away unnecessary detailing shader that made image over-sharpens
@ISiful +Doomlure Hi mate, thanks for willing to use this simple mod.
for daily usage, I preferred using these settings: - set “Quality Preset Level” bar to quarter (5/20) - disabled TAA sharpening - disabled motion-blur - set “Resolution Scale” to 3/2 (1.500) inside RDR2 Graphic Settings (Optional; don't do this if your system not stable enough)
I've got these results: - Steady 60fps@1080p flat and straight Frametime graph line (Rivatuner OSD) with my GTX1080 FE (1st rig) - Steady 60fps@4K flat and straight Frametime graph line (Rivatuner OSD) with my RTX2080 FE (2nd rig)
Thank you, sir. :) As we increased the contrast level, the saturation also increased. Related to sharpness, maybe because the screenshots were get "down-scaling" effect. But in-game I think not too much. (or if you feel that's too much, you may turn off TAA Sharpening inside RDR2 graphic settings). But thanks for the feedback, anyway.
18 comments
a new version V1.75 just added:
> Vulkan API Support, based on new Reshade 4.5 (Special thanks to Crosire and Thalixte! for this!)
> This version don't have 3D Stereoscopic version since still crash with Vulkan API
> Download file and detail how to install it you may check from this page:
https://www.nexusmods.com/reddeadredemption2/mods/137
what is API that you are using? VULKAN or DirectX12?
for DirectX12 API all you have to do just delete Reshade files.
for Vulkan API you should run Reshade installer and then uncheck the Global Reshade Vulkan.
And if you don't see the Reshade message in when you start your game, then it means Reshade already not load at all.
FYI, Reshade never change your original game files or save files, and even your shader cache files!
if you are running with Vulkan API you may check the Vulkan Edition in another page here:
https://www.nexusmods.com/reddeadredemption2/mods/137
You was right, that's Jesse Faden. I and my friend just make a joke based on Control when we were playing it and realize that painting so much like RDR2 world.
And yes, as my friend requested... I made for him for Control. It's already uploaded to Nexusmods, if you don't mind please try it :)
You may check from here:
https://www.nexusmods.com/control/mods/9/
And if you are like to play Starwars: Jedi Fallen Order for this long holiday, you may also check this one:
https://www.nexusmods.com/starwarsjedifallenorder/mods/45
Simple Realistic Reshade for RDR2 3D V1.7:
>bring back hyper realistic lighting and colors that appeared in version 1.0.
>Added color saturation adjustment inside Reshade UI. (slide it to minus (-) if you still feel the default color is too strong for you).
>Stripped away unnecessary detailing shader that made image over-sharpens
I hope you like it!
Cheers,
Chris
Hi mate, thanks for willing to use this simple mod.
for daily usage, I preferred using these settings:
- set “Quality Preset Level” bar to quarter (5/20)
- disabled TAA sharpening
- disabled motion-blur
- set “Resolution Scale” to 3/2 (1.500) inside RDR2 Graphic Settings (Optional; don't do this if your system not stable enough)
I've got these results:
- Steady 60fps@1080p flat and straight Frametime graph line (Rivatuner OSD) with my GTX1080 FE (1st rig)
- Steady 60fps@4K flat and straight Frametime graph line (Rivatuner OSD) with my RTX2080 FE (2nd rig)
Cheers,
Chris
cheers,
Chris
As we increased the contrast level, the saturation also increased. Related to sharpness, maybe because the screenshots were get "down-scaling" effect. But in-game I think not too much. (or if you feel that's too much, you may turn off TAA Sharpening inside RDR2 graphic settings).
But thanks for the feedback, anyway.
Cheers,
Chris