put it in rdr2 root/lml/stream and put ymaps in there and xmls in MapEditor/Maps or RampageFiles/Spooner/AutoLoad only use xml if you want to edit files but some still use but you can only edit xml files with map editor so it doesn't really matter which one you use but you can use xml and ymaps at same time if they don't edit same location but xmls can have npcs and ymaps are just ones that edit the map
Do I need to install every version of the vegetation modifiers? I only ask because they're all named the same thing so they just replace each other. Do I only need one version?
I need help. I downloaded the ymaps and added them in stream folder in lml. When I use the rampage trainer to load, none of the objects show up there. Only the bridge shows up and I click it says added bridge but nothing else is there. I added all the mexico ymaps like Chuparosa and the rest available but they don't show up in rampage object spawner.
I noticed that, with every mexico location in general, due to being outside the normal boundary. The locations on the coat of mexico with a bridge connected allow peds to move on them (as i believe the boundary is technically still in game for most of the maps, but aside from that I wonder if having the whole mexico package set up to load into my game will cause the game to use more memory or cpu etc.. Am i being presumptive to assume this or could the mexico content drag my game down? I know this map alone wouldn't, but i guess im thinking collectively.
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heres the link
mexican/guarma npcs