Red Dead Redemption 2

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RedMaxBR

Uploaded by

RedMaxBR

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57 comments

  1. CoolBlueHorse123456
    CoolBlueHorse123456
    • BANNED
    • 3 kudos
    i wish this would be updated sure the mexico mod is good but it crashes and is buggy
  2. MicahBellThe3rd
    MicahBellThe3rd
    • BANNED
    • 1 kudos
    Te odio tanto que estoy a punto de fastidiarte
  3. oatmealmuncher
    oatmealmuncher
    • member
    • 0 kudos
    ty
  4. ErnieYT
    ErnieYT
    • member
    • 0 kudos
    None of the maps work for me :(
    1. gus045
      gus045
      • member
      • 0 kudos
      Do you have the original version or the cracked version of the game?
    2. Eemeli2343
      Eemeli2343
      • BANNED
      • 10 kudos
      put it in rdr2 root/lml/stream and put ymaps in there and xmls in MapEditor/Maps or RampageFiles/Spooner/AutoLoad only use xml if you want to edit files but some still use but you can only edit xml files with map editor so it doesn't really matter which one you use but you can use xml and ymaps at same time if they don't edit same location but xmls can have npcs and ymaps are just ones that edit the map
  5. Andvoo
    Andvoo
    • member
    • 0 kudos
    The Mexico minimap has been set to hidden so I can't download it. is it essential for this mod to work?
    1. decbee
      decbee
      • member
      • 0 kudos
      you can still dl it on rdr2mods.com
    2. Eemeli2343
      Eemeli2343
      • BANNED
      • 10 kudos
      Mexico On Minimap   
      heres the link
  6. ihavethepowah
    ihavethepowah
    • member
    • 0 kudos
    Is there a chance to add npcs?
    mexican/guarma  npcs
    1. Eemeli2343
      Eemeli2343
      • BANNED
      • 10 kudos
      del lobos could work and tumbleweed npcs too
  7. jacquesbdlaire
    jacquesbdlaire
    • member
    • 0 kudos
    How did you add collision?
  8. TheLuckyGrunt
    TheLuckyGrunt
    • supporter
    • 0 kudos
    Do I need to install every version of the vegetation modifiers? I only ask because they're all named the same thing so they just replace each other. Do I only need one version?
    1. RedMaxBR
      RedMaxBR
      • member
      • 32 kudos
      Nop, u can install if u want the more recent one 
  9. LynchMob404
    LynchMob404
    • member
    • 0 kudos
    I need help. I downloaded the ymaps and added them in stream folder in lml. When I use the rampage trainer to load, none of the objects show up there. Only the bridge shows up and I click it says added bridge but nothing else is there. I added all the mexico ymaps like Chuparosa and the rest available but they don't show up in rampage object spawner.
    1. RedMaxBR
      RedMaxBR
      • member
      • 32 kudos
      The ymaps dont work on rampage, just xml file, use lml for load the ymaps.
    2. cbtegner
      cbtegner
      • BANNED
      • 0 kudos
      should i put xml files related to maps in mapeditor or mapeditor/autoload   or  is there a place inside rampage for them that would make them function ?
  10. StinkySteve123098
    StinkySteve123098
    • member
    • 0 kudos
    I know this is a dumb question but could you add peds to the town?
    1. RedMaxBR
      RedMaxBR
      • member
      • 32 kudos
      nop, without navmesh the peds will freeze in there
    2. cbtegner
      cbtegner
      • BANNED
      • 0 kudos
      I noticed that, with every mexico location in general,  due to being outside the normal boundary.  The locations on the coat of mexico with a bridge connected allow peds to move on them (as i believe the boundary is technically still in game for most of the maps, but aside from that I wonder if having the whole mexico package set up to load into my game will cause the game to use more memory or cpu etc..  Am i being presumptive to assume this or could the mexico content drag my game down?  I know this map alone wouldn't, but i guess im thinking collectively.