Hey in the bio of the mod it says that the people who you sold are in the camp idk if this is true or not but if they are where wold they be bc if their not i think the cellar might be a good place
it's for lore, you can't see them working in gameplay yet but maybe in a future update. i'd need to track each sale ped and script the scenes which is a lot of extra work
don't change this mod at all, it's perfect! you made a masterpiece, I literally love this mod, I endorsed it!!! maybe adding more locations would be nice, but don't change the dialogues or any of the awesome features like that. and the scene where they pick up the victim is also perfect, taking it away would ruin this mod.
This is genuinely an interesting new gameplay option to play around with, Thank you!
If you're looking for ways to expand this, could you also perhaps add a person in or near the San Denis area to who we can NPCs to? I like the idea of kidnapping one of those upperclass npcs and trafficking them off. But the track all the way to West Elizabeth is a bit too long
It doesn't need a whole gang like in the main location. Just a shady looking guy in some dark alleyway somewhere Just a suggestion tho!
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If you're looking for ways to expand this, could you also perhaps add a person in or near the San Denis area to who we can NPCs to?
I like the idea of kidnapping one of those upperclass npcs and trafficking them off. But the track all the way to West Elizabeth is a bit too long
It doesn't need a whole gang like in the main location. Just a shady looking guy in some dark alleyway somewhere
Just a suggestion tho!