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no12

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no12mods

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About this mod

VESTIGIA 2.0 is a visual mod that rebuilds the environment of RDR2. It takes its name from its predecessor, and builds upon its vision of photorealistic visuals, immersive weather and enhanced graphical detail.

Requirements
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Changelogs

VESTIGIA
2.0 is an overhaul of RDR's visual environment that aims to create natural-looking, immersive and dynamic visuals. Changes include a revamped weather system, recreated visuals/timecycles, tonemapping changes, added graphical detail, and much more!

Detailed feature list:
A complete remake of the RDR2 timecycle system, with new lighting, more realistic clouds, realistic visibility, and much more

Revamped weather probabilities
Slower and more natural weather transitions
More temperature variation, bringing the normally season-less world of RDR2 to life
Changes to all rain, snow and hail/ice particles for a realistic, but still cinematic feel

Changes to bloom, tonemapping, fog, grass visuals, motion blur, and many other visual effects
A revamp of the wind system
Minor changes to breath generation, terrain and snow rendering
An optional add-on, with new main-menu visuals
Many community made variants to fine-tune your experience
(Please note that a few features that are in VESTIGIA 1.0 are not present in this original 2.0 version for stability reasons. These include extended settings, gameconfig.xml and ped density changes, as well as Dynamic Seasons compatibility.)

Installation:

Drag the VESTIGIA folder into your 'lml' folder.
You can use Lenny's Mod Manager to enable or disable various parts of the mod.
To use community-made variants, navigate to the 'variants' subfolder, choose the variants that you want, and copy these to the 'active' folder.

Many thanks to:

The creators of OpenIV and CodeX, whose works have been fundamental to all RDR2 modding.
Lenny/LMS, creator of Lenny's Mod Loader.
WhyEm, for designing the cover and some of the visuals.
MrTorrance, for his help with LOD.
KristianD3, for his Main Menu mod.
Everyone who has reported bugs for the beta version and participated in the lengthy development process.