Hey would you be able to make a version where the collar stays open with the sleeves up? I'm trying to use with the tucked neckerchief mod which requires the permanent gunslinger shirt mod. I want to be able to have the tucked neckerchief when I'm wearing a shirt but have it return to normal when I'm wearing a jacket. Or if you could make it so the collar doesn't clip through jackets when opened like this and also so bandanas look right when up or down.
the belt is from the now-deleted Arthur Morgan - Beta Recreation mod. i found it reuploaded on Allmods, but that website is a little sketchy so do be warned
if you downloaded the mod off allmods, you should be able to find the belt in the Arthur Morgan - Beta Recreation > Arthur's Weapon Equipment folder. the belt model is "player_zero_holster_merge_5.ydd" and "player_zero_merge_185.ydd". the textures for the belt are "player_zero_holster_belt_000_c0_000_merge.ytd" and "player_zero_holster_belt_000_c0_000_merge+hi.ytd"
no idea. from a technical standpoint, id imagine it'd be possible to make the coat models larger, but there are other factors at play, particularly related to the physics i believe. even if you did manage to enlarge them, im sure there would also likely be issues with clipping and such
I understand, and thank you for the explanation... but if you'll allow me just one more question, what about changing the coat's fur, which in this case already exists in the game, is it possible? let's say... exchange a fur coat for a leather one?
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so, kind of out of my skillset