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SonnyBhoy67D

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Sonnybhoy67d

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About this mod

This mod adds gang outposts across the map. Although it is made to add roadblocks, i have added hideouts too.

Requirements
Permissions and credits
This mod adds a gang outposts across the map using rampage trainer. 

At the time of uploading this there is 9(7 roadblocks and 2 hideouts, 3 if including the guarma files). I will update this to add more outposts across the map soon.
This mod is made to go with my other mod Downes Ranch O'driscoll overhaul at Red Dead Redemption 2 Nexus - Mods and community and The Ninth Bell cult addon at Red Dead Redemption 2 Nexus - Mods and community However, Installing every part of all 3 can lead to FPS drops and crashes on some pcs, so please only install the parts of the mods you want.

Transform the wilderness of RDR2 into hostile territory. Gang Outposts introduces fully functional, lore-friendly enemy camps that spawn dynamically across the map. Ambush, clear, or avoid—how you deal with them is your call.

Gang Outposts brings a new layer of danger and immersion to Red Dead Redemption 2. Scattered across the map, these hostile camps are occupied by rival gangs—O'Driscolls, Lemoyne Raiders, Del Lobos, and more.

This mod has stopped getting updated as much as ive started updating my other mod The Ninth Bell cult Gang Addon at Red Dead Redemption 2 Nexus - Mods and community

Key Features
  • Lootable Rewards: Chests, hidden stashes, and rare items can be found after clearing outposts.
  • Immersive Design: Every outpost is handcrafted to feel like it belongs in the world, with attention to lore and realism.
  • Compatible with most mods: Built with flexibility in mind, works alongside major RDR2 gameplay and overhaul mods.

Installation
  • Download and extract the mod files.
  • Drop the contents into your RDR2 root directory.
  • Ensure your ScriptHookRDR2 and Rampage Trainer are up-to-date.
  • Launch the game 


      Compatibility & Conflicts:
      • Works with most world-expanding mods.
      • Tested with Rampage Trainer, WhyEm’s DLC, and Ped Damage Overhaul—no issues reported.


  • Gang members are passive(only shoot when provoked) so that you dont have to fight them if you dont want to.


    (red marker=location)

    KNOWN ISSUES

    Enemys at bandito1 appearing as the same person (PATCHED IN V5)

    Gangs not respawning after death, however they do respawn when you manually load them in using rampage trainer

    In the video it looked like the gang members werent fighting back (but they were)

    Unfortunately, There is no way to disable this during missions however you can remove certain gang outposts/hideouts by removing the corresponding xml file