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Prevents your hud reticle from spreading out. Lightweight, compatible with any mod.
04/11/2025 — Added Support for Custom Ammo (V1.4)
Added support for mods that add custom ammo types, such as Munitions.
03/30/2025 — Included Additional Items (V1.3)
Added support for throwables and a few Red Dead Online items.
03/10/2025 — Bug Fix (V1.2)
Fixed a bug where the reticle would spread out on regular repeater ammo.
03/09/2025 — Major Update (V1.1)
What's new?
Works based on ammo type. Script checks the player's ammo type to determine whether or not your reticle will spread out.
✅Regular Ammo ✅Express Ammo ✅High Velocity Ammo ✅Split Point Ammo ✅Explosive Ammo ✅Shotgun Slug Ammo ✅Explosive Shotgun Slug Ammo ✅Nitro Express Ammo ✅.22 Varmint Rifle Ammo ✅.22 Tranquilizer Varmint Rifle Ammo
❌Shotgun Shell Ammo ❌Incendiary Shotgun Ammo
Why this change?
Previously, we've made it so your hud reticle won't spread out no matter what. We were only able to stop your reticle form visually spreading out on shotgun shell ammo and incendiary shotgun ammo, meaning bullets still went everywhere, despite your reticle not visually spreading out. This change aims to make everything more dynamic.
Place NoReticleSpread.asi into your game directory, where RDR2.exe and PlayRDR2.exe is located.
Why V2 over the original?
No Reticle Spread V2 is compatible with any mod/ymt. It's an ASI script, so no need to worry about merging anything. Just drop it into your game directory. No Reticle Spread V2 also supports Regular and Explosive ammo while still only affecting the player. NPCs will stay as inaccurate as they normally are!