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joymanstew

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joymanstew

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36 comments

  1. joymanstew
    joymanstew
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    GREAT NEWS! The mod is going to be added as an *optional file* on the mexico main mod in a future update. BUT, a new version of the mod that adds RDR1 accurate vegetation update in all towns along with settlements and various locations such as open spaces so overall good news. This page will be outdated AFTER update 1.5 or the final update. Thanks to everyone who downloaded and supported this mod. I will be making other mods in the future though.
  2. joymanstew
    joymanstew
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    Hi, heres mediafire link since the mod cant be uploaded to nexus for some reason and its getting flagged 
    mexico 1.4.1
  3. juanwdawdawdawdawd
    juanwdawdawdawdawd
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    Anyone know why i have no buildings and props etc are all floating?
    1. joymanstew
      joymanstew
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      mod conflict for sure check the mexico expansion page for invis buildings
  4. JETFIRE2014
    JETFIRE2014
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    Does this file come with all of the buildings?
    1. joymanstew
      joymanstew
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      it should
  5. SLMSLOW
    SLMSLOW
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    Is this a bad joke? Or do you really think it looks normal?
    1. joymanstew
      joymanstew
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      if you dont like it, you dont have to download it. im just doing something that i think makes mexico better.
    2. Kaycred
      Kaycred
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      it looks fine, use map editor to delete some of the excessive ones.
  6. TheGrand100
    TheGrand100
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    Hey man, I like this mod, but when I start the game and Arthur starts moving the game stops and shows this FFFFFFF error, I can't even go anywhere and the game is already closing because of this, what should I do???
    1. joymanstew
      joymanstew
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      follow the instructions from the below comment thread with royXSB, it should fix your problem
  7. RoyXSB
    RoyXSB
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    Great Mod, Just a question tho

    Everything works fine but it switches to night time automatically when i move my character after the game starts and it only happened after I first loaded in with this mod, could you take a look since maybe time automatically shifts with the mod.
    I even removed the <time block at the start from each xml but still the same happened so, unsure of it,

    either way thank you.
    1. joymanstew
      joymanstew
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      yeah sadly its unfixable as the mods broken right now
    2. joymanstew
      joymanstew
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      you could try to use consistent time flows mod because that fixed it for me
    3. RoyXSB
      RoyXSB
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      It worked initially, allowing me to roam around Mexico for a while, but eventually, it caused an FFFFFFF error. The vegetation placement seems excessive, as it's scattered across too many areas which might be the root of the issue. No crashes happened on 1.3 tho
    4. joymanstew
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      does it work on 1.3.1? its been a nightmare with the code for the <1.3.1 versions, it should work fine for the most part in 1.3.1. I recommend getting the new version then removing the CHUPA & CASA files because they cause bugs but this version was mainly a fix. Also, do you think you could send me an imgur link to all your mods to find the one causing the FFFFFF error?
    5. RoyXSB
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      https://imgur.com/a/wOOA8lv from the lml folder
      https://imgur.com/a/MGW3IDc from the mod loader

      not sure how the imgur thing works but i think this is it.
      In the replace I'm using the ai upscaled videos

      All mods work together, no spawn issues etc, and no unknown ffff error until i tired the 1.3.1 
    6. joymanstew
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      give L.I.T.E absolute priority, that means put it at the very top or bottom (cant remember which) remove spawns fix; skyykes mods are what caused the majority of FFFFFF errors for my tests. The fur fix is optional but i recommend removing it. The spawns shouldnt be affected with all your upscale mods you have if you download stutter fix & follow the directions very carefully (make sure the value on the xml config file for the mod is below your GPU's vram) Otherwise the the mod does nothing or manually change the values if none correspond. Make sure to make stutter fix second in priority. If the issue persists add me on discord so i can help you more.
    7. RoyXSB
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      I had not recieved any ffff errors with Syyyke's RDR2 Spawns FIX 3.1 before but I just tried stutter fix 7500 version since my gpu vram is 8gb, I had also put lite on top and stutter fix on second of mod loader as said, everything works as usual.

      Just a question which one would be better with all my mods since I got a lot of texture mods which also increase the loading screen time for me
      Spawn fix or stutter fix? Like normal game without mods, loads under a min (probably much faster), with mods takes upto 2-3 mins of loading screen time

      Btw Tried your mod as well and removed CHUPA & CASA files, got no crashes tho.
    8. joymanstew
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      use stutter fix, spawns fix will cause crashes at random intervals
    9. RoyXSB
      RoyXSB
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      I thought rdr 2 spawn fix was overall better but stutter fix 7500 seems to be working better for my mods, I have not gotten game is running low on video memory message on top left which I used to get with spawn fix, Thanks. I wouldn't have tried it if you hadn't told so.
  8. deleted177122040
    deleted177122040
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    hey bro please tell me what is this reshade it looks super good
    1. joymanstew
      joymanstew
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      visual redemption 3.0 reshade i made myself with rtx color grading from nvidia app aswell
    2. deleted177122040
      deleted177122040
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      thx the images look extremely colorful and saturated and beautiful ngl
    3. joymanstew
      joymanstew
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      lol i just updated the mod and images i think you can see the color a lot more
    4. deleted177122040
      deleted177122040
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      Thank you im making a folder for alot of reshades much like the one you have
    5. deleted177122040
      deleted177122040
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      With your problem in the unknown error ffff my mod was also like that I recommend deleting it because its a hassle to deal with.
    6. joymanstew
      joymanstew
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      delete my mod? Or delete someone elses?
    7. deleted177122040
      deleted177122040
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      Nah I mean whatever you think's causing it,
  9. Rixus724
    Rixus724
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    :O
    1. joymanstew
      joymanstew
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      NO SHOT XDDDD
    2. Rixus724
      Rixus724
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      why
    3. joymanstew
      joymanstew
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      lol im js surprised that the person who made the mexico expansion saw my mod
    4. Rixus724
      Rixus724
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      omg it shouldn't surprise you, since I'm literally just another user who loves rdr2 mods
    5. joymanstew
      joymanstew
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      yeee u right xd
  10. GunterSeverloh
    GunterSeverloh
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    Nice! How long did it take you to create this?

    Do you know how to create navmesh?
    From what i understand its required for peds to be able to move around,
    for the Mexico area this would be a game changer.

    I really want to start building hideouts in Mexico for my Bandit Hideouts mod but without navmesh bandits wont move.
    1. joymanstew
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      I'm not very experienced in coding lol but if it had to do with navmesh i could look into it & that would fs be a great addition to this mod! but if i can maybe redirect you to the people who made the annesberg saloon they might be able to help
    2. GunterSeverloh
      GunterSeverloh
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      Ya if they can help i mean that would be a project they would want to take on and do.
      But i'll ask them and see what they think if they respond. Thanks!