Not sure if you are aware but the version that is supposed restore the color change of the reticle isn't working. It does not change to red when hovering over enemies
The vanilla dot reticle seems to work fine for me though a cool idea I'd like to try out is a simple one that makes the reticle completely invisible except when it's over an enemy or destructible object like explosives or even bottles and stuff.
Awesome! Is it possible to have a version with a persistent reticle? To use with Quick Draw mods. It would be nice to know exactly where the shot will come out when you do a quick draw. Your mod would be perfect with a persistent reticle, as it is minimally intrusive! When I want this feature I use Rampage, but it is horrible.
Is it possible to edit the file with e.g. Notepad++ or any other editor to change the color or size myself, i don't wanna risk breaking anything cause I know RDR2 is pretty sensitive when it comes to stuff like that.
Hi, sorry for the late reply. You need a flash SWF decompiler and editor to edit the gfx file. I use JPEXS Flash Decompiler. Then once you've edited it, you can just place in lml > stream.
Sorry if it isn't what you were asking for. Color change as in hovering over enemies?
It might take me a while to work on this as I'm trying to stop myself from doing requests until I finish my current project and other stuff like work. Hopefully, you understand.
Keeping the color change when hovering enemies feature would be indeed pretty awesome, nonetheless, the other options are pretty good too. Thanks for the mod!
Would it be possible to make Rededrunk's Immersive Reticle w No Dot show up while in DeadEye? Currently it just completely vanishes, and can make it a bit hard to outright use the ability, especially when you enter a Duel, and wanna try disarming them, instead of killing them!
I gotcha, it's just a shame, cause I really enjoy the expanding circle as a crosshair / reticle, but having it completely vanish during deadeye makes it almost unusable sometimes
Sorry for Pestering you. But I was wondering, would it be Possible for a Version that Removes the Crosshair / Reticle Completely from the Screen When Aiming, But Keep the Hitmarkers?
There's a Mod that Removes the Crosshair / Reticle Completely already but I thought it would be really interesting if we could somehow keep the Hitmarkers! I don't know how difficult this would be but thought I'd ask!
Matt, my brotha. Sorry for the late late response, I ended up working on other projects when I got back. Uploaded your request. Download: Rededrunk Immersive Reticle w Nothing But Hit
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Your mod would be perfect with a persistent reticle, as it is minimally intrusive! When I want this feature I use Rampage, but it is horrible.
Then once you've edited it, you can just place in lml > stream.
It might take me a while to work on this as I'm trying to stop myself from doing requests until I finish my current project and other stuff like work. Hopefully, you understand.
Sorry for Pestering you. But I was wondering, would it be Possible for a Version that Removes the Crosshair / Reticle Completely from the Screen When Aiming, But Keep the Hitmarkers?
There's a Mod that Removes the Crosshair / Reticle Completely already but I thought it would be really interesting if we could somehow keep the Hitmarkers!
I don't know how difficult this would be but thought I'd ask!
Thanks mate :)
Uploaded your request. Download: Rededrunk Immersive Reticle w Nothing But Hit
Thanks for this, Really appreciate it :)
The latest uploaded file seems to have not restored the color change of the crosshair?