This page was last updated on 23 September 2024, 3:11PM
Changelogs
Version 1.1
- Lowered the gut shot reaction (NPCs now flinch when you shoot them to the stomach and bend forward for a quicker period after health is 0)
- Added a "fall to knees" behavior which kicks in, in case that a NPC keeps standing in balance after health is 0 (instead of falling slowly like a sack of potatoes)