Finally, shotguns won´t look weird anymore. Most of the time you´ll use these guns on close range, but open fields so it´s just fitting to have the option for the longest barrels these guns can come with. Thank you very much for this!
Hey mate. So if we want to Increase the Muzzle Flash of any Gun we Adjust the "vfxoffset" ? Which Particular Value do we Increase in this Line? For Example : <VfxOffset x="0.08" y="0.0" z="0.0" />
X value, I think. You can only do this with weapons that have interchangeable barrels in the gunsmith. For weapons such as rifles/repeaters you need to move the gun _muzzle bone in blender in order to move the muzzle flash
Do you happen to also know what line Increases/ Decreases the Muzzle Smoke? I'm trying to massively Decrease if not Remove it entirely but I'm not sure which line Correlates to Muzzle Smoke.
If you have any advice I'd really appreciate it! Thanks mate:)
Love Your Work . it made me use shotguns so much , except for the whole " muzzle flash " thing . especially The Repeating ShotGun ,the long barrel looks dope i have a request for longer python Barrel than the ones in Colt Python , for some reason the long barrel in that mod seemed to need more length.
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Hey mate.
So if we want to Increase the Muzzle Flash of any Gun we Adjust the "vfxoffset" ?
Which Particular Value do we Increase in this Line? For Example : <VfxOffset x="0.08" y="0.0" z="0.0" />
Thanks!
Do you happen to also know what line Increases/ Decreases the Muzzle Smoke?
I'm trying to massively Decrease if not Remove it entirely but I'm not sure which line Correlates to Muzzle Smoke.
If you have any advice I'd really appreciate it!
Thanks mate:)
i have a request for longer python Barrel than the ones in Colt Python , for some reason the long barrel in that mod seemed to need more length.