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BobBelcher123 or Lima Bean

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607 comments

  1. BobBelcher123
    BobBelcher123
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    The mod automatically disables itself when a mission is active, this is to prevent breaking missions that have special time requirements.

    Please only report time jumping issues when they occur outside of a mission, or when transitioning from a mission to free roam.
  2. BobBelcher123
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    Make sure to download the latest version of ScriptHook for the mod to work!

    Please report bugs/crashes to the bugs section.
    Please include the following in your bug report:

    • Version of the mod you're using.
    • The entire longer_days.log file.
    • The entire scripthookrdr2.log file.
    • List of any other mods you're using.
    • Game store you bought the game from.
    • The bug/issue.
  3. shenwei7775368545
    shenwei7775368545
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    I'm very sorry that I don't understand English and I don't want to use Google Translate. If you are interested in the following content, please use Google Translate or ask your friends who can speak Chinese. I'm really sorry. Wish you a wonderful day.

    任务中,3.5秒左右是游戏内的1秒。不做任务时大概是7.5秒为游戏内的1秒(均为口算不是计时器)
    关于营救西恩任务的一些参考:
    营救西恩任务结束后,时间定格在下午5点整。回营地途中,没有“阴影跳动”"jumping shadows"。
    回到营地附近会进入过场动画,这时的时间定来到晚上8点整。时间流速为7.5秒(大概)
    记录西恩和凯伦... ...:
    10:25聊天、10:27亲吻、10:37吵架、10:43进入约翰的帐篷(⊙o⊙)…、10:50卿卿我我、10:52正常啪啪啪、10:58结束...
    11:05约翰被骂、11:08开始西恩唱歌[莫莉啊莫莉——Rye Whiskey]、11:42西恩开始唱歌[爱尔兰之歌——Sprig of Shillelagh]
    12:05营地聚会标识消失,免费的威士忌没了。甚至可以和哈维尔去抢劫了我去,和成员打招呼他们都是昨晚喝太多酒了???难道第二天来了吗???
    是的主线任务也能做了,我不确定这个是否会影响营地聚会快天亮时的一些小剧情。但无所谓啦,这已经是最好的了(x相比起已经加的时间modBUG没那么多)

    day_time=6.875
    night_time=6.875
    show_welcome=false
    The rest are default.
  4. eXponentiamusic
    eXponentiamusic
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    Ah well, I was hoping this mod didn't have the other issues timescale mods always have given that you thoughtfully disable during missions, but hearing people talk about how it's 2am when it's 10am and seeing the doctor be closed when it should be open I'm just going to have to disable this mod and deal with the frustratingly short days/nights. Thanks for the mod anyway, was fun for the time I could stomach those issues.
  5. kronk117
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    I am an older man who is getting into computers and video games as a new hobby so I am very illiterate when it comes to this stuff.

    Can anyone explain to me how to activate this mod?
    I was able to download and install it and it says "Longer Days" when the game boots up. But I have no idea how to change the times.

    Thanks
    1. MiidnightWolf
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      Hello. When you installed this Mod it came with a "Longer_days configuration file". This should have been installed in the same place that you placed the longer_days.asi. Simply find that in your directory and use word (or similar) to edit the file. Happy gaming. :)
    2. mintyghost
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      tbh its nice to see people like u helping, people dont do that, that much anymore
    3. The real help should come from proper modding instructions, so far the really worse ones I found are for the M&B II "ecosystem", unfortunately that also comes from the status that Taleworlds has put the game in and modding scene not facilitating modding etc etc.
      But in general modders do really a terrible job at making their stuff accessible and compatible with other mods, the real issue is modders not really working with players and especially between them. Nexus Games must impose a standard to all or anyway a nexus mod tutorial where a video always up to date teaches how to install the most used 50-100 mods, should be the norm. I told them .. but Nexus Games mods don't listen... need more ppl to suggest it.
    4. philosothink
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      I had some fun finding the file too.
      it was down in the main RDR2 folder in the ">steamapps>common>Red Dead Redemption 2>" folder and it's called "longer_days" and it's described as a "configuration file"  just open with notepad and change the seconds per minute values to where you want them.

      15 should stretch days 3x longer?
      ... 15 seems to crash my system.  I set it to 10, and they're 2x long.   You can't just sit and watch the minutes go like a second hand now.
    5. wolf001
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      For text files like .xml I would recommend Notepad++. I use it for all games that use .xml files and have never had any problems.

      Notepad++ v8.8.1
      
  6. Arian29
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    Would anyone be able to help me:
    I edited the longer_days file and put 4.0 for both day and night, then did 10.0 - time still moves the same as normal.
    Am I just not saving it right? 

    If I click File > Save it asks me to replace the document and when I do it says "You do not have permission to open this file. See the owner of the file or an administrator to obtain permission"
    1. DOODL38UG
      DOODL38UG
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      You need to take the ini file out of your game folder and then adjust the values, I have mine set to Day 30.0 & night 30.0 which seems to be almost realtime. 

      Then save the file and put it back into your game folder, for some reason changes don't seem to work unless you do this. Working for me as of May 2025!
  7. Wulcy
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    The idea of disabling it during time important missions is very smart but does it reenable itself after the mission?
  8. Nivaisu
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    Hello!

    Just wanna thank u you again for this mod, many kudos 👍👍 and lots of loves ❤️❤️!!! 

    I am super grateful for the ability to see the virtual sun rising and sundown moments, just as if it's in real life  
  9. Nivaisu
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    Damm good, thank u so much!!!! Must-have immersive add on for playing red dead!! It was dreadful to see the sun set so quickly  

    Vanilia game feels as if its a time-lapse x20 lmao, now i get to enjoy the sunset or sunrise
    1. Oval291
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      what values did you set in file
    2. Nivaisu
      Nivaisu
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      hai, i used day_time=10.0 and night_time=10.0
      this gives me 4 hours of real-life time == 24 hours of in-game time 
  10. GhostLP0109
    GhostLP0109
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    The file doesn't exist in the RDR2 folder, so the mod can't be installed at all.
  11. Mortadella
    Mortadella
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    Can someone pls tell me what the standard game values are?

    If I want a ingame day to be 6 hours, what number do I have to enter in the mod ini file?
    1. SvarteTrone
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      Default values:
      day_time=2
      night_time=2
      ....
      day_start=7
      day_end=19
      -the day(7-19) and night(19-7) cycle is set after 12 game hours, and day_time and night_time are the number 2.
      -day_time and night_time is a number that expresses how many real minutes it takes to make one hour in the game.
      -this means that 1 game hour passes in 2 real minutes. to pass 12 game hours, I need 24 real minutes.
      -it's default.

      To make one day 6 real hours, that's 360 minutes, or 180 minutes for day/night, I calculate 180 minutes divided by 12 game hours. Day_time and night_time is the number 15.

      I'm sorry if that's wrong. I'm just installing this mod for the first time.
  12. PimpMyDog
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    What's the default non-modded duration of days and nights in the game?
    1. Cicada3302
      Cicada3302
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      about 66mins for an in-game day
    2. Mortadella
      Mortadella
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      but what's the standard?

      The game gives the value "2" for day and night.
      Is this "2" the 66 mins for an in-game day?