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wickedhorseman and andr3

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andr3695

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40 comments

  1. wickedhorseman
    wickedhorseman
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    Note that random ammo counts only work for ambient NPCs. NPCs in a scenario (example: train guards, campfire) and most of the mission NPCs have an infinite ammo logic set up, which unfortunately, is proving hard to be removed for the moment.
  2. andr3695
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    Whenever reporting a bug, use the template below:
    Bug Title:[Game crashes on inventory screen]
    Location and Time:
    [In-game, upon pressing 'I' to open inventory]
    Description:
    [The game crashes immediately to the desktop when I try to open the inventory screen.]
    Frequency:
    [Every time (100%)]
    Other Mods:
    [List of LML mods or attach debug log]
  3. idkanymoredude
    idkanymoredude
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    does this work with Realistic Loadouts and PDO?
  4. fawz
    fawz
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    Does this make any changes to NPC gun loadout to be more varied, fitting, efficient and viable or just their ammunition counts?
  5. TKCaesar
    TKCaesar
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    Nevermind bug already reported forgot this site has a bug report section.
  6. RealblitzerfromYT
    RealblitzerfromYT
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    Will there ever be a merge or compatibility
    with the Wheyems / EEE / GFC merge?
    1. RealblitzerfromYT
      RealblitzerfromYT
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      ?
    2. MotoSxorpio
      MotoSxorpio
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      No. This mod is a scripthook (asi) mod, not a meta/ymt mod. It does not touch any files directly, injects code through scripthook before mods are loaded and streamed by mod manager.
  7. Infxmouxz
    Infxmouxz
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    Does this mod affect any ragdoll overhaul mod by any chance?
    1. MotoSxorpio
      MotoSxorpio
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      It shouldn't. I'm using Live Leak Ragdoll Overhaul without issue. Should only affect ped accuracy, not ragdoll.
  8. TactlessNinja
    TactlessNinja
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    It's been a while since I've rdr2'd so this is on my eventually play list, but in terms of ammo and dropping guns - will they ever pick up guns which aren't empty and is there the ability to add a chance that they don't drop em and grab/use ammo from dead dudes instead? No idea if that's possible or happens already. 
    1. wickedhorseman
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      I was considering this, but it's complicated and harder to implement a new mechanic. Maybe at some point.
    2. oofkal
      oofkal
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      this mechanic would be sick, if you ever can please try 🙏
    3. MotoSxorpio
      MotoSxorpio
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      I think the only mechanic for this, that already exists in the game, is to have the no-ammo-having peds Loot dead-dude peds, like gang members do when the player has gang companions with them. Of course, this doesn't guarantee no-ammo-having peds actually get ammo...

      As it is, with this mod and Auto-Looting, ammo gets dropped (in the form of the guns they had) and all I have to do is run over the dropped guns to "pick up" the ammo. Ammo doesn't get Auto-Looted. No animation plays in this instance, but it would be cool to see peds frantically looting for ammo during a gun battle.

      I've endorsed this mod, and kudos for collaborating authors.
  9. D3adSh8t
    D3adSh8t
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    So no more updates for 1899? Also, is this mod compatible with 1899 Firearms?
    1. wickedhorseman
      wickedhorseman
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      Not any time soon. Yes it's compatible with any firearm mod.
  10. MotoSxorpio
    MotoSxorpio
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    NPCs are given their default loadouts weapons in scenarios and missions.
    Will "Ammu-Nation" override other mods (for example "loadouts.meta) that change NPC loadouts?
    1. wickedhorseman
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      It's actually the opposite. While missions sometimes override default loadouts, this function ensures that any changes made in loadouts.meta will be applied.
    2. MotoSxorpio
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      Nice. Thank you for your response.
      Tracking. Endorsed.
  11. Hypriion
    Hypriion
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    drop weapon key dont work
    1. wickedhorseman
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      which keys are you trying to use?
    2. Hypriion
      Hypriion
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      I tried the default ones with no success and then changed it to X and L, it also did not work. Is that function compatible with scenario on command and smoking complete?
    3. wickedhorseman
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      OK, my bad. Download the latest hot fix for it.

      It should be compatible, I don't see why not.
    4. Hypriion
      Hypriion
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      it works now but the key combination remains as ALT + X no matter what i change it to
    5. wickedhorseman
      wickedhorseman
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      I will fix it eventually. Just use that combo for now.
  12. Littlefilms
    Littlefilms
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    Just wondering bro does this affect the police NPCs? Because it doesn't seem to be affecting mine, might be a conflicting with another mod such as the ones that change their loadout?
    1. wickedhorseman
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      Read the sticky. I solved it, so no more infinite ammo in the next update.
    2. Littlefilms
      Littlefilms
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      appreciate it broski!