i will be great only while replacying some special revolver like flaco or granger cattleman is little to popular to replacy it and this navy is buggy in story mode while cutscenes
Sadly I recognised one thing, that doesn't stop bothering me and leads to uninstallation:
For NPCs and Gang members the Colt was kind of too big, so it didn't match in their hands, and clipped heavily through some holsters in cutscenes! I tried to merge this mod with the origin navy revolver, but can't get the matching reload animation to work, and the little drum-lid keeps in a weird position after reload. If anybody has a solution...?!?
great mod. I just had to delete in the strings.gxt2 the word "Cartridge" so its only "Converted Navy Revolver", so it fits in the Catalog and the Weaponwheel better. THX a lot though.
63 comments
For NPCs and Gang members the Colt was kind of too big, so it didn't match in their hands, and clipped heavily through some holsters in cutscenes!
I tried to merge this mod with the origin navy revolver, but can't get the matching reload animation to work, and the little drum-lid keeps in a weird position after reload. If anybody has a solution...?!?
WT_REVOLVER_CATTLEMAN_WORN = Worn Converted Navy Revolver
to the string.gxt2, so the worn weapons for pickup match ^^
I just had to delete in the strings.gxt2 the word "Cartridge" so its only "Converted Navy Revolver", so it fits in the Catalog and the Weaponwheel better.
THX a lot though.