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MrSweedgaming2

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MrSweedgaming2

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  1. MrSweedgaming2
    MrSweedgaming2
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    Model + Munitions update now available!
  2. GPDPL13
    GPDPL13
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    wassup man, i get conflicts on all your mods except winchester 94, i've tried loading priority and overwrite it on LML and it's still conflicted shadows. how can i get it to work? I ain't got codex dunno how that works
    1. MrSweedgaming2
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      What do you mean by conflicts, like weapon wheel icon conflicts? Theres no way to get weapon mods with weapon wheel icon changes to work together without merging the files yourself with CodeX or OpenIV
    2. GPDPL13
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      Nevermind i manage to fix it, i didn't save the load priority in LML. It works now looks really good
  3. HS3N
    HS3N
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    Can this mod run normally without "Munitions mod" or i have to download it?
    1. MrSweedgaming2
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      All of my mods will have a vanilla option, so no you don't need to download Munitions if you don't want to. The top download file is the vanilla version 👍
  4. epelle1967
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    Just a suggestion for the mod author. The dust cover on top of the rifle should not actuate with the lever/bolt. Once its open it stays open until you slide it closed in real life. Also the cartridge lifter should be brass. When looking at the bottom of the frame you should see a brass rectangle. That would be the bottom of the lifter. 
    1. MrSweedgaming2
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      I made the dust cover slide back and forth with the lever action because this makes it more interesting than leaving the dust cover in it's open resting point. Im not able to make the dust cover slide only once after the first cycling of the weapon has happened. Also with the lifter I made it so it shares the same tint customisable option as the trigger 👍
  5. cash1109
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    I am trying to load this plus all the other required guns for munitions and they aren’t appearing, am I just stupid? I have LML, scripthook, and rampage installed, but when I download munitions and all your munitions guns to the LML they don’t appear in game. No other mods installed at this time
    1. MrSweedgaming2
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      Have you installed any other mods before?
    2. cash1109
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      No sir munitions and the associated mods are pretty much all I want to use on this playthrough. I drag the lml files within each gun’s folder over to the lml file in the root folder but they aren’t showing up. None of the guns added in munitions are there either, although the calibers are changed so it’s like it’s half working.

      Also I did try the non-munitions versions and those worked fine, but after starting form a clean file I added the munitions ones and no luck
    3. MrSweedgaming2
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      I would suggest watching a tutorial on how to install something like WhyEms DLC or something. LML mods are almost always installed the same way 👍
    4. cash1109
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      Will do, appreciate the tip!
    5. cash1109
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      Just letting you know I figured out the issue. I was in chapter 1 using the rampage editor trying to get all the guns to spawn in my inventory, didn't realize I had to go to the shops and buy them. Smh my brain is so smooth it's unreal. Anyway the guns are awesome thanks for producing such great mods!!!
    6. MrSweedgaming2
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      alright glad to hear it 👍
  6. Is it not possible to support engravings?
    1. MrSweedgaming2
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      It is possible, its just a lot of effort. My Winchester 1895 has engravings but this was the only time I could be bothered to do them.
    2. I figured, understandable.
  7. Bazookoid
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    Great work! It's crazy how much of a difference these weapon mods make.
    1. MrSweedgaming2
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      Thanks man 🫂
  8. Swordfishmetal1
    Swordfishmetal1
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    Are you willing to make a rifle version of your mod for munitions? I really liked your original version
    1. MrSweedgaming2
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      I would be up for it in the form of a commission, turning this thing into a rifle involves a lot more work that you would think
  9. MyDudesMod
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    please make m1895 russian lever action rifle
    1. MrSweedgaming2
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      Commenting the same mod request under more than one of my mods doesnt increase your chances of me making a mod
  10. JoeyLock
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    I'm encountering a problem with your 1873 and the Buffalo Sharps, it seems they're conflicting somehow where the stock of the 1873 is all dark on one side, almost like the normal map isn't showing up properly, but when I put the 1873 mod at the top of the list, the leather wrap of the Sharps is all black instead.
    1. MrSweedgaming2
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      Conflicts with the large weapon shared ytd file. if you happen to have codex you can combine the 2 texture sets into one. 
    2. JoeyLock
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      Yeah upon checking them I noticed the Sharps stock wrap textures were in one file and the Winchester 1873 were in the other so I could only have one, I tried combining them with RedM and OpenIV but in the end I realised your older version of the 1873 doesn't have the conflict problem so I use that one instead.
    3. andrew5268
      andrew5268
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      Huge fan of your mods! I am encountering the same problem. Is there a way to fix the conflict if one has no modding/coding skill? For reference I am using no other mods that modify weapons ytd to my knowledge.
  11. PINapplePILagger
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    since for some reason munitions turned off his comments, weirdly enough i cant see the catalogue page of the winchester 1873 in munitions
    1. MrSweedgaming2
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      I think he turned them off to avoid everyone asking for merges and stuff but idk. In Munitions all the custom pages are in the big stream folder and begin with ui_ *the name*. Check your lml for the Winchester 73 one. If it isnt there then redownload Munitions and take the one from there.
    2. PINapplePILagger
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      Its fine its not that hard to cope with that the catalogue page is missing lol