I seem to be having a little trouble with the mod. It all still looks like the original location, but walking to certain spots will still offer some of the new options (ie. I can still walk to the bench in front of the cabin to smoke out play guitar, or buy the property at the sign which is floating in mid air as the fencing is missing. The dock is still submerged, yet I can see a bench floating in mid air above the lake) Almost all the added content just isn't there. Any advice?
I just downloaded this with such excitement to find the same issue. Were you able to fix it?
*FIXED* Make sure you open the lml file and put the contents of that file in you existing lml file. Then put the AuroraBasinCabin ASI file in the main game directory.
You didn't install the LML portion of the mod correctly. Extract the file and copy the AuroraBasinCabin Folder inside the LML folder and paste that inside your current LML folder.
My other house mods are on the back burner. The next one is Dormin's Crest which I hope to release very soon once I get some free tim to do so. I have a few mods on the docket right now. Anyways, glad you're interested. Stay tuned!
This mod is so amazing. I've used it for both Arthur and now I'm using it in the epilogue for John! But it made me think about how awesome it'd be to have a Beecher's Hope version of your mod if that would even be possible? As it stands, John's ranch is pretty boring to be around lol, so I think with some of your magic it could be a lot greater.
Thanks, and glad you enjoy it! What would you like to see at beecher's hope that isn't there? Feel free to PM me all the details and I'll look into see what's possible. Always looking for new ideas.
Wow just wow I'm speechless this is exactly what I actually wanted from the properties mod,but you just made it a reality instead of a wild dream thank you so so much!The property actually has a function now a place to really chill and even safe some money;) I hope you consider making this for more properties out there because this is just incredible.
Would be nice if there was also a possibilty to change clothes, or if there is I didn't find it. Also after paying 20$ I think we should be able to be at least 24 hours there, not only for a night.
Thank you, and glad you enjoy it. I have 4 other cabins I'm working on. The next will be a completely restored and immersive Dormin Crest Cabin in the far snowy north. Lots of interactivity, immersion, and custom models natively loaded in.
Thank you, and what you said means a lot! Dormin Crest restoration is just about done and I'm sure you'll love it when I release it. Right now I'm just trying to figure out if I should add custom models or not. It is one of the things that has been delaying the release. Seems like a good time to ask. Would you guys and gals want a fully cleaned up and re-imagined Dormin Crest cabin to buy/rent or would you want the former but also with custom outhouse and stable models included? Do those specific "add-ons" matter?
Honestly I think the custom models would make it all the better. Although it is your choice, if you mind do you have a list on the other cabins you are restoring?
Thank you, and glad you enjoy it! Yes, so I have heard about the price from a few people. There was some logic behind me setting it at that but I suppose it is kind of high. TBF though, the original idea that was suggested to me was that you couldn't buy it all. Only rent it. I decided to make it a hefty price instead. Anyways, I'll lower it to probably 20k or less when I have the chance to update it.
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*FIXED* Make sure you open the lml file and put the contents of that file in you existing lml file. Then put the AuroraBasinCabin ASI file in the main game directory.
Nvm, got it working actually
Thanks again for this amazing mod!