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CB

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RomanBelIcs

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30 comments

  1. butfly109
    butfly109
    • member
    • 0 kudos
    Can you assign this task on a specific button like toggle on pressing buttton wanted on or off
  2. Ethan62502
    Ethan62502
    • member
    • 0 kudos
    I could not get it to work any reason why?
  3. Adonfff
    Adonfff
    • supporter
    • 0 kudos
    Hi, looks cool.
    Can Arthur go to New Austin with this mod?
    1. brcarter20
      brcarter20
      • member
      • 0 kudos
      I was able to get close to MacFarlane's Ranch before being gunned down by invisible shooters. Looks like the desert is still locked out.
  4. PhantomPotatoe
    PhantomPotatoe
    • supporter
    • 13 kudos
    Greetings, since you've been making RDR 2 cheat scripts such as god mode and this, is it possible for you to make an ASI script to make every enemy NPC accuracy to 0? So they never could hit Arthur at all.
    1. Haxit99
      Haxit99
      • member
      • 0 kudos
      There's a mod out there called "Plot Armor" that sets it REALLY low, but I don't know if it's exactly 0.
    2. RomanBelIcs
      RomanBelIcs
      • member
      • 3 kudos
      Sure, I will workshop it and get back to you.
    3. PhantomPotatoe
      PhantomPotatoe
      • supporter
      • 13 kudos
      Matter of fact, it's not. NPC still has a certain chance of hitting Arthur. It happens with all modified pedaccuracy files, that is why to completely disable the NPC accuracy, .asi script is needed.
    4. PhantomPotatoe
      PhantomPotatoe
      • supporter
      • 13 kudos
      Yoo, that's great to hear, keep up the good work amigo.
    5. PhantomPotatoe
      PhantomPotatoe
      • supporter
      • 13 kudos
      Been a while my friend, I hope you're doing great.

      Please pardon me for intruding through this section, I just wanted to ask about how are things with the Accuracy script. I hope you're not in any trouble. I've seen a couple of users recommend me another mod such as "Plot Armor" and other accuracy-reducing mods, which sadly don't 100% work. I fear that you may thought that with those mods, I don't need your script anymore.

      Well NO. I'm writing this to "assure" you that I am indeed still in need of the script.

      However, don't let me rush you in any way. No pressure here, I'm just letting you know that I still need it. Whether you will make it or not is purely your choice, but a heads-up will most definitely be appreciated. Thank you so much for your efforts friend, cheers!
    6. Shorinryu
      Shorinryu
      • member
      • 0 kudos
      I also use "plot armor". Works pretty well. But you can still get sent to - the happy hunting ground. Not bullet proof. 

      Read something about the NPC accuracy file contents can not be set low as to 0. They must have a value. So I was thinking instead of using a whole number what if used something like 0.05 That would be half of 1%  chance of getting hit. Or 99.5% odds you live. 

      I'm not a mod maker. I think best way is Authur's health file is FIXED at 100% full until last mission in chapter 6.
      There he kills Dutch. Beats Micah to death. Ends with Authur is killed in the tub by a bath lady who is actually a Pinkerton assassin.                
  5. peleski
    peleski
    • member
    • 1 kudos
    Need to turn this off for the big Valentine gunfight at end of chapter.   Otherwise you never get "escape valentine" finished.
    1. Shorinryu
      Shorinryu
      • member
      • 0 kudos
      Thank you! I played through the big gun fight in "escape valentine" several times. Driving me crazy beating my head on the desk. Grrrrr. 
      Half the camp gets packed up and just stops at that point. Could not figure a fix out.

      Going to shut down mod "never wanted" as you suggest. You sir are a genius. 
        
    2. Shorinryu
      Shorinryu
      • member
      • 0 kudos
      Just tested it. You are correct. Moved on from "escape valentine" to chapter 3. You are genius. Thanks. 
  6. it just doesnt work
  7. CPStalker
    CPStalker
    • supporter
    • 2 kudos
    I stole Valentine's doctor to test it. The event works perfectly, even the guards will fight you, which is very good. I was not wanted and did not have a bounty for the crime. Very good mod.
  8. LJH19980402
    LJH19980402
    • member
    • 0 kudos
    By the way, friend, can you create a script for a dual wielding special gun?
  9. LJH19980402
    LJH19980402
    • member
    • 0 kudos
    Hello friend, since you have been creating scripts, is it possible for you to create an ASI script that allows unlimited use of ammunition or does not consume it?
    1. RomanBelIcs
      RomanBelIcs
      • member
      • 3 kudos
      I will post it in a few minutes.
    2. LJH19980402
      LJH19980402
      • member
      • 0 kudos
      May I ask if all ammunition is infinite?
    3. RomanBelIcs
      RomanBelIcs
      • member
      • 3 kudos
      Yes.
    4. LJH19980402
      LJH19980402
      • member
      • 0 kudos
      I just tried it, but it doesn't seem to work. Have you tested it, my friend?
    5. RomanBelIcs
      RomanBelIcs
      • member
      • 3 kudos
      It is a work in progress and only works for regular ammo right now.
    6. LJH19980402
      LJH19980402
      • member
      • 0 kudos
      Yes, there is already a script like this, but what I am looking for is a script where all ammunition is infinite
  10. LJH19980402
    LJH19980402
    • member
    • 0 kudos
    Hello friend, since you have been creating scripts, is it possible for you to create an ASI script that allows unlimited use of ammunition or does not consume it?