Excellent mod! I have been waiting for a mod to fix many of this games graphical issues for a while. There's a tree LOD flickering bug in this game that effects some of the nearby trees around the Pronghorn Ranch area making them use distant tree LODs on top of the tree model. Not many have reported this bug, but it only happens when facing in very specific angles. It occurs on the Vulkan API more often than on DX12 API. Would this be possible to fix? :)
Links that show/report this bug occuring. (look at the tree line for flickering LODs it happens fast): https://imgur.com/a/ND53o5g https://imgur.com/a/svNQjpU https://youtu.be/hooMZFYkNVA?list=PLUU9DSgxgRLA0LizG2FgFnCO6449mOy_3&t=2636 https://youtu.be/S13wiqA17pE?t=1743 https://youtu.be/GYCx2AP2Gyk?list=PLdtfOMa5CM3XFzSzuKIRvwu3fh40vAt6l&t=4602 https://www.rdr2mods.com/forums/topic/2023-weird-tree-lod-flicker-bug/
this rendering bug in vulkan is the bane of my existence believe me when i say i have spend countless hours trying to see what is causing this, sadly havent found a fix for it yet.
it also actually happens all over the map and is not limited to that location and always with that specific angle, try checking the location in the pic i provided for another example of the same exact thing happening. that is ofcourse just one extra example but if you keep your eyes peeled you can frequently see it happen all over the map.
ill see if i can find a fix for it in the future but i basically consider vulkan too broken (visually) to be playable, the only way for me to completely fix this problem is playing DX12 with TAA enabled since DLSS also causes this bug.
Thank you so much for the reply and for looking into this annoying graphical issue! :) I thought I was going crazy from this bug for almost 2 years at this point, because I’ve seen barely anyone report on it! Yes, I have also noticed it happening a lot in the Saint Denis garden area, I forgot to mention that in the original post, but I didn’t know it happened all around the map I thought it was just those two locations :O. It's strange as this bug doesn’t seem to effect the Steam Deck using Vulkan; I don’t know if that’s because it's using a compatibility layer called “Proton” that maybe somehow fixes it? But Steam Deck has its own issues with RDR2 such as strange lines in the ground when loading in so it ain’t all perfect.
OMG, someone else also has this exact problem. I would suggest checking mayor’s mansion and try to go to the backyard through the right side. This glitch is just terrifying there. Man, if you eventually will fix this I’ll buy you a beer.
P.S. I heard that this bug occurs on RTX 30 series only
It also happens on the RTX 40 series, but I don’t remember it happening when I had a 980Ti a few years ago, but I could be wrong; pretty sure it’s just a Vulkan bug.
Just noticed this myself on a 4090, also running on Vulkan. Don't recall seeing the bug when I played the game on a 1080 and 3080. Also doesn't happen in DX12, though for me the the tradeoff seems to be more frequent microstutters compared to vulkan.
There are some things I found https://imgur.com/a/BGUouo3 https://files.fm/u/65qexk2buh https://files.fm/u/xzre4fxzkh
I'm using DX12
coundn't post the images and the video that's why there're links
the issues are:
-Polygonal horse crap in Saint Dennis
-Weird Cyan Holes in the Old Tomb from Roanoke Ridge
-Flickering Building House near Valentine, the one with the guy and his sons building it (I'm in my Low Honor route save right now so they are dead, I don't know if it is has to do with this)
your structure of the zip file: 📁 Graphical issue fixes \ 📁 stream (this is inside your mod folder...) this is the right structure to properly work the mod: 📁 Graphical issue fixes 📁 stream
...but stream folder need to be placed outside the mod folder, just inside lml folder
In my understanding, you can either put it directly into the lml/stream folder or put it inside the mod folder and define the paths inside install.xml, where to link or replace files (which is, how this mod is configured to work). The latter method might be better for compatibility, but still would require extra attention, if the same files are being modified by different mods. However, that's the reason why it works for you.
Could you add the lines changed on the systemsettings.ymt, visualsettings.dat, timecycle_mods_1.xml and timecycle_mods_2.xml on the mod description so we can merge with other mods? I see there are some of them like the Screen Space Shadow Fix but not for all of the ones that edits those files.
YOU FUCKING LEGEND. That translucent box made me stop playing when I got it a year or so ago and I haven't touched the game since. I was randomly checking to see if it's fixed and your mod saved the day. THANKS!
193 comments
Links that show/report this bug occuring. (look at the tree line for flickering LODs it happens fast):
https://imgur.com/a/ND53o5g
https://imgur.com/a/svNQjpU
https://youtu.be/hooMZFYkNVA?list=PLUU9DSgxgRLA0LizG2FgFnCO6449mOy_3&t=2636
https://youtu.be/S13wiqA17pE?t=1743
https://youtu.be/GYCx2AP2Gyk?list=PLdtfOMa5CM3XFzSzuKIRvwu3fh40vAt6l&t=4602
https://www.rdr2mods.com/forums/topic/2023-weird-tree-lod-flicker-bug/
it also actually happens all over the map and is not limited to that location and always with that specific angle, try checking the location in the pic i provided for another example of the same exact thing happening. that is ofcourse just one extra example but if you keep your eyes peeled you can frequently see it happen all over the map.
ill see if i can find a fix for it in the future but i basically consider vulkan too broken (visually) to be playable, the only way for me to completely fix this problem is playing DX12 with TAA enabled since DLSS also causes this bug.
Man, if you eventually will fix this I’ll buy you a beer.
P.S. I heard that this bug occurs on RTX 30 series only
might be some lod issues. if u want to look into it
Edit: nvm
https://imgur.com/a/BGUouo3
https://files.fm/u/65qexk2buh
https://files.fm/u/xzre4fxzkh
I'm using DX12
coundn't post the images and the video that's why there're links
the issues are:
-Polygonal horse crap in Saint Dennis
-Weird Cyan Holes in the Old Tomb from Roanoke Ridge
-Flickering Building House near Valentine, the one with the guy and his sons building it (I'm in my Low Honor route save right now so they are dead, I don't know if it is has to do with this)
-Flickering on one of the Rock Carvings
your structure of the zip file:
📁 Graphical issue fixes \ 📁 stream (this is inside your mod folder...)
this is the right structure to properly work the mod:
📁 Graphical issue fixes
📁 stream
...but stream folder need to be placed outside the mod folder, just inside lml folder
However, that's the reason why it works for you.
lod model was not properly linked to the hd models
thanks to IAbokai for pointing this out"
LOD disappeared at all.
EDIT: It seems to be a conflict with another mod, not a problem with this one, I would delete the comment if I could.