Open All Interiors is a mod that unlocks the interior doors that are locked in free roam. Interiors like Angelo Bronte's mansion are now accessible in free roam.
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Changelogs
Version 1.8
Fixed Saint Denis Artist's house entrance
Deleted Sisika's basement invisible door
Added a portal hub on a boat close to Grand Korrigan to teleport to various IPLs
Added a portal to RDO Character Creation IPL at the Portal Hub
Added a portal to the boat interior that the gang used to escape from the Saint Denis bank heist at the Portal Hub
Removed an entrance block to a mineshaft close to Butchers Creek Poisoned Elysian
Added a portal to a house at Annesburg
Version 1.7
Added door unlocks (over 700 new doors)
Added Saint Denis hotel which is under construction (where the gang escapes at in the bank heist)
Added Mary Linton's house interior
Added a secret Strawberry room accross the jails
Added the Strawberry house where Micah gets his revolvers from
Added 2 interiors at Annesburg (one being Arthur's nightmare interior)
Removed 3 portals as the doors to these locations are now unlocked
Removed some door/object deletions as the doors to these locations are now unlocked
Added Sisika Penitentiary basement/cellar (requires version.dll to load)
RDO's character creation room is now loaded (you need to visit it with a trainer at: -517.5, -3773.5, 237.6) (also requires version.dll)
Version 1.6
Fixed Teleport prompt from causing issues during gameplay and missions
Added Strawberry's Doctor's Office
Map blips are now disabled by default
The ini file now includes information about the settings/toggles that you can adjust
Version 1.5
Added an ini file to toggle on/off specific features
Fixed some doors which wouldn't unlock and had to delete them instead (big thanks to Bolmin). Those are the following:
Added Valentine Bank's locked wooden door
Added Blackwater's Bank locked wooden door
Added Armadillo's Bank
Replaced the "read me" file with an equivalent PDF file.
Version 1.4
Added the poker tables at the Grand Korrigan boats (port and river)
Added a portal to the unfinished parts of the Gaptooth Breach mineshaft
Added POI blips for all the portals
Optimization improvements
Version 1.3
Opened Lucky Cabin's basement
Opened another basement near "Riggs Station"
Unlocked the poker room above Gunsmith on St. Denis
Added portal to Compson's Stead house
Added the Grand Korrigan boat on both St. Denis port and river
Removed a few portals by deleting the doors of those interiors
Deleted the Blackwater and Armadillo bank doors that were previously locked
Deleted the St. Denis fence shelf that blocked the entrance to the basement
Deleted the door of a tower in Guarma to make it accessible
Deleted the doors of a room in St. Denis' cemetery
Deleted Sisika Penitentiary's prison gate doors
Deleted the basement floor/trap door in Strawberry's general store
Added a portal to a small unfinished interior in Strawberry
Version 1.2
Added Moonshine bars
Added portal to Guarma
Added Mexico portals
Added portal to Fort Wallace
Added portal to Sisika Penitentiary
Fixed prison doors being unlocked
Version 1.1
Added Saint Denis' Doctor's office secret room
Added Saint Denis' Artist interior (the entrance is glitched)
Version 1.0
Initial release
Open All Interiors 30/11/2020
Installation: - Install Alexander Blade's ScriptHookRDR2 - Extract "OpenAllInteriors.asi" in to your Red Dead Redemption 2 game folder. - (optional) Extract "OpenAllInteriors.ini" in to your game’s main folder (used to toggle on/off some features of the mod - (optional requirement) Install Lenny’s ASI Loader "version.dll" (required to load RDO interiors). - Done!
Description: Open All Interiors is a mod that unlocks all doors that were previously locked in free roam. You can now enter various interiors such as Angelo Bronte's mansion or the Braithwaite manor which are only accessible through story missions.
Credits: ●Kaskal who sent me detailed information of almost all the added interior locations of the 1.3 update ● Bolmin for helping me unlock some doors that were previously not unlocked properly ● LMS for his help about various scripting questions ● The RDR2 research community: femga, alloc8or ● This mod was requested from Twitter user: VideoTech ● DustyOatMilk who sent me detailed information for all the changes of the 1.7 update