About this mod
Changes the weather system and visuals of Red Dead Redemption 2
- Requirements
- Permissions and credits
- Changelogs
This mod attempts to better the visual style of Red Dead Redemption 2, including particles, clouds, and lighting systems
Credits
Changes
Additions
Others
Install
Credits
- Credit to all visual modders including WhyEm, Stges, no12, Swartz420, and Majestic253
- Main credits go to TuffyTown for making Visual Settings Reloader which allowed me and other visual modding creators to efficiently develop our mods and create it to the best of our ability.
- Thanks to Bigmankug for making the thumbnail for me.
- Thank you to Branjer for helping me test HDR for Collyrium.
Changes
- Changes all timecycles and aims for a more realistic day and night brightness while improving the lighting system and going for realistic qualities such as denser fog, more god rays, and realistic wind speeds for harsher weathers
- Improved lighting system, noticeable on all local lights as seen in town, and campfires
- Overhauled all weather particles, including snow, hail, rain, and sleet, aiming to make them more realistic all while aiming for a more alive atmosphere
- Snow glints altered to be more realistic
- Changes in foam density and foam decay rate for oceans and rapid moving streams or rivers
- Changes to visualsettings.dat that heavily improve TAA (lower sharpening for best experience), light emission, and water reflections.
Additions
- Added custom particles such as heavy rain particles for a new timecycle
- New timecycles/weathers such as haze, moderate winds, heavy rain, and windy
Others
- Changed weather transitions to be slower and more believable
- Changed weathers present and the chance of them happening in different regions of the map
- Changed cloud types and gravity for particles
Install
- To install you need Lenny's Mod Loader and to drag CollyriumRedone to the LML folder.