Red Dead Redemption 2
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Oakous

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Oakous

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  1. Oakous
    Oakous
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    Ideally now the next update should be NPC weapon audio, don't expect this any time soon sadly but I hope this mod is now in a good state. I hope to push these updates more often now that I'm focusing on this mod again. Please feel free to send any feedback regarding this latest update.




  2. SirGolden10102020
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    I downloaded everything correctly, so I extracted the mod and put the folder inside of the lml one into my lml folder and it just doesn't work.
    I'm not sure if it's because of some other mods, because I have multiple lml mods but none of them modify the audio so I have absolutely no idea as to why it's not working.
    I'd appreciate it if you could provide a solution.
    1. Oakous
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      A confliction and I've heard it doesn't work for cracks so maybe that!?
  3. MicahVfx13
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    hey man which file do they go because when i put it in the lml folder and load the game up it dosent work
    1. Oakous
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      Put the "R.W.A.O." that is inside of the "lml" folder into YOUR "lml" folder in your RDR2 game.
    2. ewwymooey
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      doesnt work dude
    3. Oakous
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      Well it should 
  4. RezeiMako1422
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    Does this mod compatible with Munition mod? If not, how can I make them compatible?
    1. Oakous
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      Already is
  5. TheMatt94
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    Hi Awesome mod! is there any way I can make the Cattleman have the audio of the Schofield?
    1. Oakous
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      Through weapons.ymt you can copy and paste the audio hash of the schofield from weaponinfo to the cattlemans audio hash.
  6. XinTx
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    what would be needed to make this play nicely with w.e.r.o and 1899 firearms? both come with patches that overwrite the weapons.ymt file of 1899
    1. Oakous
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      1899 changes the audio hash of the Navy to the varmint if I remember correctly so basically if you get the original audio hash of the navy and just copy and paste it over it would work in the 1899 weapons.ymt after the wero patch then it will also be patched for this.
  7. ElsaLopez
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    Hey Oakous, how do you know which sound is for which weapon, from WEAPONS.awc? I have no clue which sound is for what weapon.
    Like, i been wanting to sort every sound based on which gun its assigned to play for, but I only ever could just record the sounds being played in-game. But I would like to actually have all sounds sorted. If you can help me with this, thanks.
    1. Oakous
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      NPC or deadeye?
    2. ElsaLopez
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      NPC's gunshot sounds. The DEFAULT ones. I can't tell them apart. Your mod changed these sounds, So I just want to know what every sound in WEAPONS.awc is assigned to.
      Sorry, I never checked on this for a while, but I'll keep in touch now.

      Is there a .meta file or something? Is that how you deciphered NPC gunshot individual weapon type sounds?
  8. GUGUGUGAGAG
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    For some reason the mod isnt working for me , is it because i am using The 13.11 build for RDR2 (found on fitgirl)? I disabled all other mods on lml mod manager and it still didnt work. Any tips would be appreciated thanks!!
    1. Oakous
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      Probably because it's cracked
    2. GUGUGUGAGAG
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      Thanks for the reply!
      Would it be possible to make it work if i use an older version of the mod?
    3. Oakous
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      Maybe? I'm unsure honestly sorry.
    4. GUGUGUGAGAG
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      no worries :)
  9. ErikTheViking95
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    Hey, any chance to make Bud Spencer's slap sound effect?
  10. skyeomattiq123441
    skyeomattiq123441
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    Hello, I'm just wondering do
    you put the rwao file or just the audio file into your lml?
    1. Oakous
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      rwao
  11. mcdlt641
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    Hi dude, can I install this mod without the 1899 mods?
    1. Oakous
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      Yes you can, it's just a merge compatibility file for the mod.