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saintshepard

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saintshepard

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43 comments

  1. mhardieftw
    mhardieftw
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    might be a dumb question but does completing all the challenges (with mod installed) count for 100% completion of the game (does the game register the percentage)?
    1. saintshepard
      saintshepard
      • supporter
      • 3 kudos
      Yes but you don't need to do all the challenges for 100% with this mod. Only the required 9 need to be done for 100% on the stats screen.
  2. Sallllvation
    Sallllvation
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    Even with this mod I've spent several days completing challenges (I forgot to read the part where it mentioned only specific challenges to unlock the outfit) and I can't even imagine what console peasants have to go through to get the same outfit)))00)))))))0000)))

    P.S. I unlocked the outfit halfway through the challenges after killing 10 dudes with a dragon breath shotgun ammo, weird.

    The best mod out there, thanks very much.
    1. saintshepard
      saintshepard
      • supporter
      • 3 kudos
      Glad to help
  3. mrBrain101
    mrBrain101
    • supporter
    • 1 kudos
    Awesome mod, thank you very, very much!

    I finally can see and complete all challenges anytime I want.
    1. saintshepard
      saintshepard
      • supporter
      • 3 kudos
      You're welcome!
  4. FlatSkip
    FlatSkip
    • supporter
    • 3 kudos
    Hi, loving the mod so far! However horseman is locked in the menu for some strange reason, any ideas?
    1. saintshepard
      saintshepard
      • supporter
      • 3 kudos
      Try killing some predators while on a horse.
  5. QZoid
    QZoid
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    I’ve robbed a register with this mod installed (it works coz the challenges have changed and they’re non-linear), the challenge has disappeared from the log, but the trapper has not unlocked the bandit holster. Is there something else I have to do? Or is my game just bugged
    1. saintshepard
      saintshepard
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      • 3 kudos
      You need to rob coaches, meaning to Emerald Ranch.
    2. QZoid
      QZoid
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      Ohhhh so you've added that requirement to that challenge? That makes sense, I still see that in my log, thought it was only one store. Thank you for the quick reply
    3. saintshepard
      saintshepard
      • supporter
      • 3 kudos
      No problem. I moved the requirements for the unlockables around. The challenges aren't numbered since they can be done in any order. The description page has the challenges listed which unlock trapper equipment.
  6. Renton82
    Renton82
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    • 1 kudos
    I have bandit and survivor locked for me. Is that normal? Need to progress in the history? I have a lot of other challenges unlocked.
    1. saintshepard
      saintshepard
      • supporter
      • 3 kudos
      Yeah, the challenges should unlock gradually as the activities open up in the story and when you do the related activity. The main Survivor won't really open until you get the fishing rod IIRC and I don't remember when the bandit opens up.
    2. Renton82
      Renton82
      • member
      • 1 kudos
      Yeah, survivor needs the fish rod and bandit 1 I was doing it wrong. The mod works great. Tks!
  7. B0r0b0y112
    B0r0b0y112
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    whats a varmint kill? killed all sorts of stuff with the varmint rifle assuming it was that buts its not unless its bugged?
    1. saintshepard
      saintshepard
      • supporter
      • 3 kudos
      I hope it's not a bug. Usually the varmint kills challenge might not have unlocked until a point in the story. Can you see the challenge in your log?
  8. Garwan50
    Garwan50
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    Doesn't work for me
    1. saintshepard
      saintshepard
      • supporter
      • 3 kudos
      Most likely an issue on your end. Make sure your LML is up to date, and the mod is in the correct location.
  9. bradmillerbiz
    bradmillerbiz
    • member
    • 1 kudos
    Would it be possible to make a version that only makes the challenges nonlinear and doesn't change anything else? Pleeeeaaaase.
    1. saintshepard
      saintshepard
      • supporter
      • 3 kudos
      That already exists: https://www.nexusmods.com/reddeadredemption2/mods/1626
    2. bradmillerbiz
      bradmillerbiz
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      • 1 kudos
      I've seen that one but if you read the description, it's riddled with bugs.
    3. saintshepard
      saintshepard
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      • 3 kudos
      In my experience it's not really buggy.
    4. EdwardNexus2021666
      EdwardNexus2021666
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      No, no, no, that mod did have a fatal BUG, the number of challenge requests was multiplied by 10, even his own demo video reflected this problem, it is hard to imagine that the author of that mod did not find this problem
    5. saintshepard
      saintshepard
      • supporter
      • 3 kudos
      That's not a bug, that's by design of the mod creator. You can edit that mod and reduce the goals if you wish.
  10. ZerkerEX
    ZerkerEX
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    As expected some things didn't quite work when trying this on a save that already had some challenges done, like picking different species of herbs and stuff already being tracked and flagged as done in the save file, rendering the challenge unable to be completed after installing the mod.

    Do you know of a way to use a save editor or something to reset those flags to get it the mod to work properly on a save with some challenge progress already done? Would be greatly appreciated
    1. saintshepard
      saintshepard
      • supporter
      • 3 kudos
      No, if I recall correctly, the mod ends up resetting most of the challenges.