For anyone having issues with the prompts, the culprit in my case was the "dinput8.dll" .asi mod loader that comes with scripthook v2, I'm using RDR 2 Asi Loader - Tools - RDR2Mods.com now which still works fine with a mod list of +50 and shows the prompts in this mod properly.
problem is with that asi loader (version.dll) it practically ruins the game with ped spawning problems, can't interact with beggars, and breaks the mission with Sadie where you reclaim Shane Finley
Although I can still play instruments and do things that the mod promised, the prompts don't show up. I just have to guess and remember which key does what. Anyone know how to fix this? (Using the latest version)
In your old mod, there used to be an option to play instruments in a way either Upbeat or Slow, this one doesn't seem to include that option anymore, correct me if I'm wrong please.
It's not fully compatible. You can use 'Dynamic Scenario' if you change the key to get scenarios prompt (It's also Y in default settings of 'Smoking Complete'). However, for 'Fixed Scenario' you will never get the prompts like 'Sit', 'Lean', etc... If you use ZEN only, it working like charm.
Edit: It's fully compatible with 'Smoking Complete' if you don't use 'dinput8.dll', which comes with Script Hook RDR2 as an ASI loader. That was my mistake. Instead, use 'version.dll' from RDR 2 Asi Loader. Additionally, as I mentioned before, you also need to change the key for scenarios prompts. You can either change the key for 'Smoking Complete' or for ZEN.
*edited because I asked a question, decided to read the code a bit, and answered it immediately. Leaving the comment up in case someone else encounters the same issue and wants a solution.
Had a problem where every time I got camp stew it and the spoon would both despawn the moment arthur tried to put the spoon back on the rail. Went into the sun folder, opened the mech.meta file, and found a scenario related to the camp stew right there at the top. Deleted the lines <Item type thru </Item> surrounding that scenario's code and saved the file. Haven't tested it yet as it will take a few in-game days to let me get the stew again, but I'll update this comment again if it works.
206 comments
It's not fully compatible.You can use 'Dynamic Scenario' if you change the key to get scenarios prompt (It's also Y in default settings of 'Smoking Complete').However, for 'Fixed Scenario' you will never get the prompts like 'Sit', 'Lean', etc...If you use ZEN only, it working like charm.
Edit:
It's fully compatible with 'Smoking Complete' if you don't use 'dinput8.dll', which comes with Script Hook RDR2 as an ASI loader. That was my mistake.
Instead, use 'version.dll' from RDR 2 Asi Loader.
Additionally, as I mentioned before, you also need to change the key for
scenarios prompts. You can either change the key for 'Smoking Complete'
or for ZEN.
Had a problem where every time I got camp stew it and the spoon would both despawn the moment arthur tried to put the spoon back on the rail. Went into the sun folder, opened the mech.meta file, and found a scenario related to the camp stew right there at the top. Deleted the lines <Item type thru </Item> surrounding that scenario's code and saved the file. Haven't tested it yet as it will take a few in-game days to let me get the stew again, but I'll update this comment again if it works.
interesting outlook
Issue Facing:
I am using ScriptHook using dinput8.dll
and using LML as well.
When moving all files from LMLloader to RDR2 file, game is not starting when Vfs.asi is available in RDR2 directory.
how do i use this mod along with Rampage ?