1.Files in mp006 and mp007 folder from this mod conflict with Online Content Unlocker. Remove those 2 folders if you are also using Online Content Unlocker. 2.To get John's Lancaster, go to Rampage -> Weapons-> Manage Weapons -> Give Custom and type "WEAPON_REPEATER_WINCHESTER_JOHN". 3.John's Cattleman shares the same model with Common Cattleman, meaning it has also become Navy now. 4.Navy might look broken in cutscenes. It has something to do with cutscene animations and can not be fixed so far. It's just a visual glitch and doesn't affect Navy in normal gameplay. 5.Recommend using this mod for better gameplay when using Explosive Rifle.
Q: Strange stick appears on Navy. A: You would also notice that the reload animation is incorrect. There might be another mod that uses weapons.ymt as well. Currently this mod is compatible with WhyEm's DLC. Compatibility with other mods that uses weapons.ymt is planned.
Q: Cattleman is not changed. It doesn't become Navy. A: Open the Stream_Files folder from this mod. Check your stream folder and remove the files with the same names from files in Stream_Files folder.
I'm using a weapons.ymt merge file from this mod: https://www.nexusmods.com/reddeadredemption2/mods/4222. Would it be possible to add your mod to this, or tell me how to perform a merge with your weapons.ymt?
Is there a way to fix the navy revolver model not loading on the cattleman? Everything besides that works like the navy icon on the weapon wheel and the name. I also changed the weapons.ymt on my whyems like how you said to and it still doesnt work.I made sure no other files in the stream had the same name too
im using vulkan and there isnt a "w_revolver_cattleman01.ydr" anywhere in my lml too. I did find a "weapon_revolver_navy.ymt" in another file, could that be affecting this?
Hey so, im not sure which files im meant to remove for the navy revolver to work. It says 'remove the files with the same names from files in Stream_Files'. I am not smart on this so a little help would be very nice
Sorry for my bad English. I mean if a file both exist in stream folder and this mod, just delete the one from stream folder and keep the one from this mod.
cant seem to find any files with the same names between stream folder and the main mod folder. i followed the install instructions where i put it in the LmL (Lenny's mod Learner). and ur english is good, could use some work but still good imo. besides that, did i mess something up/missed something or something else?
Ty for this mod, I love the elephant rifle! But im confused on the ammo, is the nitro a limited ammo count? I dont see anything saying how to craft more and i didnt see it at the gunsmith in rhodes? But still the guns are great
OH I understand now, slugs just convert into the nitro, sweet! So im guessing like in your description, ER flame is high vel rifle, ER explosive is express repeater and HE is express rifle? Also ty for the clarification!
Improved bow is different from the story mode bow. Its body and string use separated models. I will add Improved bow as soon as a proper modeling tool for rdr2 is available.
200 comments
2.To get John's Lancaster, go to Rampage -> Weapons-> Manage Weapons -> Give Custom and type "WEAPON_REPEATER_WINCHESTER_JOHN".
3.John's Cattleman shares the same model with Common Cattleman, meaning it has also become Navy now.
4.Navy might look broken in cutscenes. It has something to do with cutscene animations and can not be fixed so far. It's just a visual glitch and doesn't affect Navy in normal gameplay.
5.Recommend using this mod for better gameplay when using Explosive Rifle.
Q: Strange stick appears on Navy.
A: You would also notice that the reload animation is incorrect. There might be another mod that uses weapons.ymt as well. Currently this mod is compatible with WhyEm's DLC. Compatibility with other mods that uses weapons.ymt is planned.
Q: Cattleman is not changed. It doesn't become Navy.
A: Open the Stream_Files folder from this mod. Check your stream folder and remove the files with the same names from files in Stream_Files folder.
I'm using a weapons.ymt merge file from this mod: https://www.nexusmods.com/reddeadredemption2/mods/4222. Would it be possible to add your mod to this, or tell me how to perform a merge with your weapons.ymt?
It says 'remove the files with the same names from files in Stream_Files'.
I am not smart on this so a little help would be very nice
i followed the install instructions where i put it in the LmL (Lenny's mod Learner).
and ur english is good, could use some work but still good imo.
besides that, did i mess something up/missed something or something else?
will update if anything happens
Incendiary uses High Velocity Rifle Ammo.
Explosive uses Regular Repeater Ammo.
High Explosive uses Express Rifle Ammo.
Volatile uses Express Repeater Ammo.