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CharScarlet

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CharScarlet

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  1. CharScarlet
    CharScarlet
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    1.Files in mp006 and mp007 folder from this mod conflict with Online Content Unlocker. Remove those 2 folders if you are also using Online Content Unlocker.
    2.To get John's Lancaster, go to Rampage -> Weapons-> Manage Weapons -> Give Custom and type "WEAPON_REPEATER_WINCHESTER_JOHN".

    3.John's Cattleman shares the same model with Common Cattleman, meaning it has also become Navy now.
    4.Navy might look broken in cutscenes. It has something to do with cutscene animations and can not be fixed so far. It's just a visual glitch and doesn't affect Navy in normal gameplay.
    5.Recommend using this mod for better gameplay when using Explosive Rifle.
  2. CharScarlet
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    Frequently asked questions:

    Q: Strange stick appears on Navy.
    A: You would also notice that the reload animation is incorrect. There might be another mod that uses weapons.ymt as well. Currently this mod is compatible with WhyEm's DLC. Compatibility with other mods that uses weapons.ymt is planned.

    Q: Cattleman is not changed. It doesn't become Navy.
    A: Open the Stream_Files folder from this mod. Check your stream folder and remove the files with the same names from files in Stream_Files folder.
    1. antmagnificent
      antmagnificent
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      I am sorry, I do not understand how to get rid of the stick bug.
    2. Muki3003
      Muki3003
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      So... What with the stick...?
    3. robrob625
      robrob625
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      I did what it says for the navy revolver not loading and it still doesn’t work?
  3. hannibal518
    hannibal518
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    Hello,

    I'm using a weapons.ymt merge file from this mod: https://www.nexusmods.com/reddeadredemption2/mods/4222. Would it be possible to add your mod to this, or tell me how to perform a merge with your weapons.ymt? 
  4. ben147lan
    ben147lan
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    Does this mod have toxic moonshine? Thanks
  5. txmariii
    txmariii
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    if you could make this mergable with realistic weapon sounds to remove the navy revolver pipe thing i'd appreciate 
  6. TrxpGhostX
    TrxpGhostX
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    I have no idea on how to use the mod and or how to find where I can buy and or get the weapons
  7. alex20575
    alex20575
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    I cant find catalog_sp.ymt that you said about in the glitch pdf, can you guide me a bit?
    1. CharScarlet
      CharScarlet
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      You might have installed some mods that uses catalog_sp.ymt. Edit it.
    2. KindHiros
      KindHiros
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      That's very bad answer
  8. Lamastupidb
    Lamastupidb
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    add compatability whit maverick weapons 
  9. robrob625
    robrob625
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    Is there a way to fix the navy revolver model not loading on the cattleman? Everything besides that works like the navy icon on the weapon wheel and the name. I also changed the weapons.ymt on my whyems like how you said to and it still doesnt work.I made sure no other files in the stream had the same name too
    1. CharScarlet
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      Search for "w_revolver_cattleman01.ydr ” in your lml folder. Make sure there's only one of this file. Also make sure you are using vulkan not dx12.
    2. robrob625
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      im using vulkan and there isnt a "w_revolver_cattleman01.ydr" anywhere in my lml too. I did find a "weapon_revolver_navy.ymt" in another file, could that be affecting this?
  10. drinkingmaplesyrup
    drinkingmaplesyrup
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    Hey so, im not sure which files im meant to remove for the navy revolver to work.
    It says 'remove the files with the same names from files in Stream_Files'.
    I am not smart on this so a little help would be very nice
    1. CharScarlet
      CharScarlet
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      Sorry for my bad English. I mean if a file both exist in stream folder and this mod, just delete the one from stream folder and keep the one from this mod.
    2. drinkingmaplesyrup
      drinkingmaplesyrup
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      cant seem to find any files with the same names between stream folder and the main mod folder.
      i followed the install instructions where i put it in the LmL (Lenny's mod Learner).
      and ur english is good, could use some work but still good imo.
      besides that, did i mess something up/missed something or something else?
    3. CharScarlet
      CharScarlet
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      Oh thanks. No files with the same names means there should be no file conflicts. You can launch the game to check whether Navy works fine.
    4. drinkingmaplesyrup
      drinkingmaplesyrup
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      I’ll do that.
      will update if anything happens
    5. robrob625
      robrob625
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      did you find out how to fix it?
  11. tjay213
    tjay213
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    Ty for this mod, I love the elephant rifle! But im confused on the ammo, is the nitro a limited ammo count? I dont see anything saying how to craft more and i didnt see it at the gunsmith in rhodes? But still the guns are great
    1. CharScarlet
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      Nitro Express uses Shotgun Slug ammo. If you are short of Nitro Express, just buy Slug at gunsmith.
    2. tjay213
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      OH I understand now, slugs just convert into the nitro, sweet! So im guessing like in your description, ER flame is high vel rifle, ER explosive is express repeater and HE is express rifle? Also ty for the clarification!
    3. CharScarlet
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      Here they are:
      Incendiary uses High Velocity Rifle Ammo.
      Explosive uses Regular Repeater Ammo.
      High Explosive uses Express Rifle Ammo.
      Volatile uses Express Repeater Ammo.
  12. winchester555
    winchester555
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    hello . u did great job. can u add bow variant? ex :predator bow type , alligator bow type ?
    1. CharScarlet
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      Improved bow is different from the story mode bow. Its body and string use separated models. I will add Improved bow as soon as a proper modeling tool for rdr2 is available.