Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 1.0
First version, not much more i wanna add.
Information
Small little hideout above the Gun store in Saint Denis, very central hence why I decided to spend time building something here.
Press F5 and then close out if stuff falls over, should reset the positions. Installation
Place the .xml inside of your "Maps" folder (Filepath should be something like "Red Dead Redemption 2/MapEditor/Maps") Once you've done that, go ingame, press F5, go into "Load Map" and just press enter on "saint_denis_hideout", should load fine.
If you don't want to use map editor or have issues with it, download the YMAP version. Place the .ymap file in your "Red Dead Redemption 2/lml/stream" folder.
MIGHT REQUIRE? - OPEN ALL INTERIORS (Not entirely sure, tell me if you can access the little apartment thing or not and I'll know.) OPTIONAL - SEATS (Allows use of the chairs inside, also just around the entire map)