About this mod
Bypasses the limitations on arterial bleeding and makes vital organs a 100% bleed chance for all human NPCs! Including the ones in ambushes, buildings, side-quests and story missions!
- Requirements
- Permissions and credits
Well fixing this turned out to be way simpler than any of us imagined. Because Rockstar already included a bypass: The Tracking Arrow!
Turns out the tracking arrow has a special flag (VerifyAllowed) for the bleed out damage modifier (CDamageModifierForceBleedout) to force bleed outs on Legendary animals. Because they're also immune to bleeds and critical hits when using regular ammo. Ever notice how you have to shoot legendary animals more than once, even with headshots? This is why, and Rockstar's own bypass for it is what we're exploiting.
Changes in v1.3:
- Made the fix from v1.1 more reliable (I honestly don't think anyone noticed any issues, but better to be safe) while also lowering the number of conditions used from 4 to 2. It's nothing too crazy, but saving CPU cycles when possible is always good practice.
- This will probably be the last update unless a game update breaks it or someone finds something seriously wrong.
Changes in v1.2:
- I uploaded the wrong file like an idiot last time. It still works fine, no worries there, but the mentioned fix wasn't actually included. Woops.
Changes in v1.1:
- Turned the bypass into its own modifier and inserted it into the official modifiers properly, rather than hijacking them. Which prevents weapons that shouldn't do fatal damage from causing bleed outs (eg. The Bolas and .22 Tranquilizer rounds from RDO). This ensures intended gameplay isn't affected when used with mods that unlock online content.
- The mod isn't just 6 line changes anymore :(
Installation:
1. Extract the archive into your /lml/ folder.
2. Enjoy!
Replaces these mods: (If you have them installed, remove them. They're no longer needed.)
All Shots Cause Bleed Outs
Realistic Combat Overhaul (The Lower Bullet Force options for this, which stop every NPC from falling over after being shot, do still work though.)
Fully compatible with:
Center Mass Bleed Out Mod
Ped Damage Overhaul
Red Dead Offline
W.E.R.O (Euphoria Ragdoll Overhaul)
WhyEm's BloodLust
Conflicts:
Anatomical Damage - Uses custom damage modifiers, but removes the modifiers used by mission NPCs. So I would recommend against using it regardless.
Basically, any mod using the default_damage_modifiers.meta file will break this.